Graphics Engineer

Enduring Games

Austin (TX)

On-site

USD 90,000 - 130,000

Full time

3 days ago
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Job summary

Enduring Games is seeking a skilled C/C++ engineer focused on graphics and rendering. You will work across game systems, physics, and rendering pipelines to push visual fidelity and performance.

Ideal candidates have hands-on experience with graphics APIs, rendering algorithms, and tooling like RenderDoc. Console and cross-platform development experience are a plus. Join a team delivering cutting-edge titles in Austin.

Qualifications

  • Strong background in C/C++ required.
  • Experience with multiple game development systems (player controller, physics, save games).
  • Ability to leverage core engineering skills for graphics & rendering development.
  • Exposure to modern graphics APIs and language features.
  • Exposure to rendering algorithms.
  • Experience with profiling and capture tools (RenderDoc a plus).
  • Cross-platform and cross-play development experience a plus.

Skills

C/C++
Gameplay systems
Graphics rendering
Graphics APIs
Rendering algorithms
Cross-platform/cross-play

Tools

RenderDoc
Console development

Job description

Requirements
  • Strong background in C/C++
  • Experience in multiple game development systems (player controller, physics, save game, etc.)
  • Ability to leverage core engineering skills for graphics & rendering development
  • Exposure to modern graphics APIs and language features
  • Exposure to rendering algorithms
  • Experience with profile and capture tools (RenderDoc, etc.) a plus
  • Console development experience a plus
  • Cross-platform and cross-play development experience a plus
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