Graphics Engine Software Engineer Los Angeles, California, United States

ZOO

Los Angeles (CA)

On-site

USD 145,000 - 195,000

Full time

14 days+
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Benefits offered by this job

Competitive equity
Full benefits package

Job summary

A pioneering CAD software company is looking for a Graphics Engine Software Engineer based in Los Angeles. You will be responsible for developing CAD modeling algorithms and implementing rendering functionalities for a next-generation CAD Graphics Engine. Strong proficiency in C++ and substantial experience in 3D graphics are essential to succeed in this role. The salary range for this position is between $145,000 and $195,000 annually, along with equity and a full benefits package.

Qualifications

  • Proficiency with C++14/17 is essential.
  • Experience with CAD software tools like Blender or Solidworks is highly desired.
  • Substantial experience with 3D graphics and rendering algorithms is required.

Responsibilities

  • Develop and maintain CAD modeling algorithms.
  • Implement rendering code within the CAD engine.
  • Optimize performance for graphics applications.
  • Document functionality for production and other Engineers.

Skills

C++14/17 proficiency
3D graphics experience
Rendering algorithms
Familiarity with CAD software

Education

B.S. in Computer Science or related field

Tools

Vulkan
OpenGL
CUDA
Git

Job description

About Us

We're on a mission to revolutionize the CAD industry by developing the world's most advanced hardware design infrastructure and tools. Mechanical CAD is in the dark ages, and hardware demands have outpaced today’s hardware design infrastructure. The industry is due for a refresh, and w e're laying the foundation for a modern hardware design toolkit so that you can create new design tools never before possible.

We are headquartered in Los Angeles, CA with both a local and remote team. We were founded and incubated by Embedded Ventures in 2021.

About You

We’re looking for curious, innovative, and ambitious self-starters to join our lean and growing team to help us bring our mission to life. We think you’ll thrive on our team if you’re:

  • Curious at your core, with an eagerness to learn and do things differently
  • Customer-focused, always thinking about ways to improve the user experience
  • Able to operate autonomously and work asynchronously, while also being an effective team player
About The Role

We’re looking for a Graphics Engine Software Engineer to join our growing team to help us build out the core functionality of our next-generation CAD Graphics Engine! In this role, you’ll work as part of a small team of Graphics Engineers to design, prototype and implement features of our engine in order to enable users with faster and more reliable geometry and modeling capability of their hardware designs . Our CAD Engine is GPU optimized and creates boundary representations versus meshes, so the ideal candidate will have familiarity with CAD software, specially B-Rep/NURBS modeling. This is a great opportunity to apply your expertise in 3D graphics to help us disrupt the hardware design industry, working alongside a hands‑on, collaborative startup team!

What You’ll Do
  • Develop and maintain CAD modeling algorithms (editing brep data structures, developing topological algorithms, etc)
  • Develop and maintain rendering code within the graphics core of the CAD engine
  • Implement and continuously improve various low-level and complex architectural systems that interface with Graphics APIs, modeling, rendering, and proceduralization pipelines
  • Analyze code for performance and optimization opportunities as it relates to load times, memory usage and platform-specific performance issues
  • Become an expert on our product strategy and customer use cases in order to provide the best solutions to our growing customer base
  • Document functionality and implementation details for production and other Engineers
What You’ll Need
  • B.S. in Computer Science or a related field, or equivalent professional experience
  • Proficiency with C++14/17
  • Substantial experience with 3D graphics, rendering, and modeling algorithms
  • Substantial experience with 3D Graphics APIs such as Vulkan or OpenGL
  • Experience with GPU computing APIs such as CUDA
  • Strong familiarity of the inner workings of CAD 3D editors such as Blender, Maya, Solidworks, AutoCAD, or equivalent.
  • Familiarity with Git
  • Experience working with both low-level and visualization-focused aspects of a graphics pipeline

The salary range for this role is provided below. The final offer will depend on multiple factors including candidate experience, skills, expertise, and market data. Compensation may vary by geography. In addition to salary, we offer competitive equity as well as a full benefits package which may vary by geography as well.

Salary Range

$145,000 — $195,000 USD

Zoo is an equal‑opportunity employer committed to creating a diverse and inclusive workplace. The Zoo team is made up of incredibly talented and unique individuals from across the globe. All qualified applicants will receive equal consideration for employment without regard to race, color, religion, sex, gender identity, sexual orientation, national origin, disability, Veteran status, age, orany other trait that unfairly targets a group of people. We encourage everyone interested in our mission to apply!

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