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GPU Software Development Engineer

Intel

United States

Remote

USD 169,000 - 240,000

Full time

11 days ago

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Job summary

An innovative industry leader is seeking a skilled engineer to join their Graphics Simulator development team. This role involves creating a performance and functional simulator for cutting-edge graphics technology, crucial for architecture exploration and validation of GPU software. The position offers a unique opportunity to work closely with GPU architects and contribute to emerging fields like Deep Learning and Augmented Reality. If you have a passion for graphics and a solid background in programming, this role could be your next exciting challenge!

Benefits

Health Insurance
Retirement Plan
Stock Options
Bonuses
Vacation Time

Qualifications

  • 6+ years of programming and debugging experience in C++ or SystemC.
  • Experience in performance modeling and simulator development.

Responsibilities

  • Design, code, validate, and analyze performance of the GPU simulator.
  • Engage with GPU architects and software development teams.

Skills

C++ Programming
SystemC Programming
Scripting Languages
GPU Architecture Understanding
Performance Modeling

Education

MS in Computer Science
PhD in Electrical Engineering

Job description

Job Details:

Job Description: We are looking for a candidate to join the Graphics Simulator development team to work on building a performance/functional simulator for Xe Graphics (the largest IP in any Intel SoC). Performance and functional simulation are critical tools for architecture exploration and providing a reference model for validation and early development of the GPU software stack. In this position, you will be responsible for design, coding, validation, and performance analysis of the GPU simulator. The job involves intense engagement with GPU architects, RTL, and software development teams. As GPU use models expand into new areas such as Deep Learning, Machine Learning, Media Servers, and Augmented/Virtual Reality, this position offers a unique opportunity to impact these emerging application areas.

Qualifications: Minimum qualifications are required for initial consideration, with preferred qualifications adding advantages for top candidates.

  1. Minimum Qualifications:
  • MS/PhD in Computer Science or Electrical Engineering.
  • 6+ years of programming and debugging experience in C++ or SystemC, familiar with scripting languages.
  1. Preferred Qualifications:
  • GPU compute/3D graphics understanding and in-depth knowledge of computer architecture.
  • Experience in performance modeling/analysis and simulator development.
  • Familiarity with ASIC design flow, validation concepts, and coverage.
Requirements may be obtained through industry experience, internships, or academic work.
Additional Details:

Job Type: Experienced Hire

Shift: Shift 1 (United States of America)

Primary Location: Virtual US

Business Group: The Client Computing Group (CCG) drives strategy and product development for Intel's PC products, including notebooks, desktops, 2-in-1s, and all-in-ones. CCG aims to deliver meaningful computing experiences that empower users to focus, create, and connect. As Intel's largest business unit, CCG invests heavily in PC innovation, delivering leadership products to fuel innovation across Intel and enrich lives globally.

Additional Information:

Posting Statement: All qualified applicants will receive consideration without regard to race, color, religion, sex, national origin, age, disability, or other protected characteristics.

Benefits: We offer a competitive total compensation package including pay, stock, bonuses, and comprehensive benefits such as health, retirement, and vacation. More details can be found here.

Salary Range: $169,820.00 - $239,750.00 (dependent on location and experience)

Work Model:

This role is fully remote, with occasional site visits as needed. It may also be offered as a hybrid model, allowing split time between on-site and off-site work. Job details are subject to change.

The application window closes by 04/15/2025.

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