GPU Graphics Software Engineer — Validation & Workloads

Apple Inc.

Austin (TX)

On-site

USD 150,000 - 210,000

Full time

43 hours ago
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Job summary

Apple Inc. in Austin, TX, is seeking a seasoned Graphics/GPU engineer to join our Silicon Engineering team, shaping workloads for architectural validation and design verification across the GPU lifecycle.

You will collaborate across Architecture, Modeling, Performance, Power, Design Verification, Silicon Validation, and Manufacturing to deliver high-performance, power-efficient GPU workloads for silicon bring-up and post-silicon validation, ensuring our GPUs meet the highest quality standards.

Qualifications

  • BS degree plus 10 years of relevant experience.
  • Experience with computer and GPU architecture.
  • Experience with C++ programming.
  • Experience with GPU programming via OpenGL, Vulkan, Metal, DirectX, CUDA, or other APIs.

Responsibilities

  • Develop workloads for GPU architectural validation and design verification.
  • Collaborate with Architecture, Modeling, Performance, Power, Design Verification, Silicon Validation, and Manufacturing teams.
  • Support silicon bring-up and post-silicon validation to identify and debug architectural, logic, and silicon issues.
  • Work with GPU software teams during production driver bring-up to rapidly identify and resolve issues.

Skills

C++ programming
GPU architecture
OpenGL/Vulkan/Metal/CUDA APIs

Education

Bachelor's degree

Job description

Apple Inc. in Austin, TX, is seeking a seasoned Graphics/GPU engineer to join our Silicon Engineering team, shaping workloads for architectural validation and design verification across the GPU lifecycle.

You will collaborate across Architecture, Modeling, Performance, Power, Design Verification, Silicon Validation, and Manufacturing to deliver high-performance, power-efficient GPU workloads for silicon bring-up and post-silicon validation, ensuring our GPUs meet the highest quality standards.

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