GPU Driver and Graphics Performance Engineer

Intel Corporation

Santa Clara (CA)

Ibrido

USD 111.000 - 182.000

Tempo pieno

6 giorni fa
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Vantaggi offerti da questo lavoro

Stock bonuses
Health benefits
Retirement plan
Paid vacation

Descrizione del lavoro

Intel Corporation seeks a qualified engineer to join our GPU Software Performance team in the US. You will focus on optimizing 3D graphics performance for Intel GPUs on Windows, collaborating across geo locations to analyze AAA titles and drive shader and driver improvements.

Responsibilities include improving graphics rendering performance, developing internal analytics tools, and contributing to next-gen features. Hybrid work model and multiple US locations are available.

Competenze

  • Bachelor's or Master's in CS/CE with relevant work or internship experience.
  • Solid understanding of object-oriented design principles in C++.
  • Experience with DirectX, Vulkan or OpenGL or similar modern 3D graphics APIs.
  • Knowledge of 3D graphics pipeline, rendering techniques and GPU architecture.
  • Strong debugging, performance optimization and issue resolution skills.

Mansioni

  • Join our GPU Software Performance team to improve 3D graphics performance on Windows for Intel GPUs.
  • Analyze AAA games and pre-release titles to identify optimization opportunities across shipping and pre-production hardware.
  • Develop and optimize graphics driver and shader performance to enhance user experience and drive industry-leading features.
  • Participate in development of internal tools and analysis capabilities for performance data.

Conoscenze

C++ programming
3D graphics API
OO design principles
Graphics pipeline

Formazione

Bachelor's degree in Computer Science or Computer Engineering
Master's degree in Computer Science or Computer Engineering

Descrizione del lavoro

Job Details

Job Description: The world is transforming - and so is Intel. Intel is a company of bold and curious inventors and problem solvers who create some of the most astounding technology advancements and experiences in the world. With a legacy of relentless innovation and a commitment to bring smart, connected devices to every person on Earth, our diverse and brilliant teams are continually searching for tomorrow's technology and revel in the challenge that changing the world for the better brings. We work every single day to design and manufacture silicon products that empower people's digital lives. Come join us and do something wonderful.


The Role and Impact

Join our GPU Software Performance team and contribute to shaping the world of 3D graphics and GPU technologies. Our team is responsible for improving 3D graphics performance of Intel GPUs on the Windows platform. You will join the team in Oregon, California or another location, where you will be part of a highly collaborative cross-geo cross-functional team that analyzes AAA games, including pre-release titles, for optimization opportunities in both shipping and pre-production hardware. We then optimize our driver and shader performance for graphics rendering to improve user experience. Additionally, we drive industry leading features to deployment. As part of this effort, we also developing internal tools and analysis capabilities.


Business Group

The Data Center Group (DCG) creates Intel's leading data center CPU, GPU, and AI accelerator products, driving innovation across AI, high-performance computing (HPC), and visual cloud computing. Operating at the intersection of cutting-edge technology, DCG develops solutions to meet the growing demands for advanced computational power and data processing. As part of DCG, you will contribute to Intel's mission to revolutionize data center capabilities and deliver impactful GPU technologies to the global market.


Qualifications

You must possess the below minimum qualifications to be initially considered for this position. Preferred qualifications are in addition to the minimum requirements and are considered a plus factor in identifying top candidates. Experience listed below would be obtained through a combination of your degree, research and or relevant previous job and or internship experiences.


Minimum Qualifications


  • Bachelor's degree in Computer Science, Computer Engineering, or a related field, with 1+ years of relevant professional experience; or a Master's degree in Computer Science, Computer Engineering, or a related field, with 0 years of relevant professional experience listed below.

  • C++ programming with a solid understanding of object-oriented design principles.

  • At least one modern 3D graphics API, such as DirectX, Vulkan, or OpenGL.

  • 3D graphics pipeline, rendering techniques, and GPU architecture.

  • Software debugging, performance optimization, and resolving complex technical issues.


Preferred Qualifications


  • Software development of 3D graphics rendering applications or drivers and/or performance optimizations

  • GPU hardware performance bottleneck analysis and performance optimizations

  • Development of shaders in HLSL, CUDA, LLVM, SPIR-V, or similar and performance optimizations

  • Development in Python and analysis of performance data

  • Familiarity with revision control tools and CI/CD pipelines.


Job Type

Experienced Hire


Shift

Shift 1 (United States of America)


Primary Location: US, Oregon, Hillsboro


Additional Locations: US, California, Folsom, US, California, Santa Clara


Posting Statement

All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance. Position of Trust: N/A


Benefits

We offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock bonuses, and benefit programs which include health, retirement, and vacation. Find out more about the benefits of working at Intel.


Annual Salary Range for jobs which could be performed in the US: $111,030.00 - 181,940.00 USD


The range displayed on this job posting reflects the minimum and maximum target compensation for the position across all US locations. Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training. Your recruiter can share more about the specific compensation range for your preferred location during the hiring process.


Work Model for this Role

This role will be eligible for our hybrid work model which allows employees to split their time between working on-site at their assigned Intel site and off-site. * Job posting details (such as work model, location or time type) are subject to change.


ADDITIONAL INFORMATION: Intel is committed to Responsible Business Alliance (RBA) compliance and ethical hiring practices. We do not charge any fees during our hiring process. Candidates should never be required to pay recruitment fees, medical examination fees, or any other charges as a condition of employment. If you are asked to pay any fees during our hiring process, please report this immediately to your recruiter.

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