GPU Bare-Metal Infra Engineer (Bay Area)

Metric

San Francisco (CA)

On-site

USD 180,000 - 240,000

Full time

14 days+

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Job summary

Metric, a GPU-as-a-Service start-up, is seeking a Software Engineer focusing on the bare-metal GPU platform. You will help build the foundation for delivering high-performance GPU resources as customer-ready infrastructure and influence automation, qualification, productionization, and ongoing operation of GPU hardware.

You will join as an early team member in the Bay Area, working onsite to design cloud-native provisioning, qualification, and lifecycle processes, and to establish scalable,

Qualifications

  • Experience in bare-metal platform engineering or systems/SRE roles.
  • Hands-on Linux, Kubernetes, GPUs, DPUs, and infrastructure automation experience.
  • Experience with GPU diagnostics, NVIDIA networking/RDMA, or distributed storage is a plus.

Responsibilities

  • Develop robust, cloud-native provisioning solutions for servers and GPUs.
  • Design qualification, simulation, and evaluation processes for GPU, storage, and network infrastructure.
  • Model and optimize fleet-wide lifecycle workflows, including monitoring, repair, and requalification of hardware.
  • Establish best practices for scalable, resilient, and secure infrastructure.

Skills

Bare-metal platform engineering
SRE / infrastructure software
Cloud-native infrastructure design

Tools

Linux
Kubernetes
GPUs
DPUs
Infrastructure automation

Job description

Metric, a GPU-as-a-Service start-up, is seeking a Software Engineer focusing on the bare-metal GPU platform. You will help build the foundation for delivering high-performance GPU resources as customer-ready infrastructure and influence automation, qualification, productionization, and ongoing operation of GPU hardware.

You will join as an early team member in the Bay Area, working onsite to design cloud-native provisioning, qualification, and lifecycle processes, and to establish scalable,

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