Games Audio Production Intern, Spring 2027

The Walt Disney Company (France)

Glendale (CA)

Hybrid

USD 45,000 - 54,000

Full time

6 days ago
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Job summary

The Walt Disney Company is seeking a Games Audio Production Intern in Glendale, CA, from January to June 2027. You will assist across music, voice-over, and sound design pipelines, focusing on coordination and asset management for Disney, Pixar, Lucasfilm, and 20th Century teams.

You will support the audio approval process, organize asset deliveries, participate in reviews, and help archive master assets, with heavy emphasis on administrative tasks in a fast-paced environment.

Qualifications

  • Familiarity with game audio production workflows and brand consistency.
  • Strong organizational and communication skills with attention to audio quality.
  • Experience with asset trackers and feedback documents recommended.

Responsibilities

  • Support audio approval processes and deliver timely feedback to partners.
  • Organize and track audio assets including VO scripts, music, and SFX.
  • Participate in audio reviews, capturing notes and follow-ups.
  • Archive audio references, brand guidelines, and master assets.
  • Play builds to evaluate music, sound design, and VO feedback.
  • Attend VO sessions for Disney, Pixar, Lucasfilm, and 20th Century projects.

Skills

Audio workflows
Organization
Excel
Communication
Relationship-building
Passion for game audio
Independent work
Franchises familiarity

Education

Pursuing Bachelor's degree (Junior or Senior)

Tools

SoundMiner
Basehead
Jira
Airtable
SharePoint
DAWs (Wwise, FMOD)

Job description

About the Role & Program:

Our Games Audio Production Intern will assist the Disney, Pixar, Lucasfilm, and 20th Century teams on all aspects of the licensed game audio production process. This includes supporting music, voice-over, and sound design pipelines, participating in audio milestone reviews, and helping consolidate team feedback on sound quality and brand consistency. In this role, there is a heavy focus on administrative and coordination functions related to audio assets and reviews in a fast-paced environment. This internship is a full-time, six-month commitment in the Glendale, CA area from January to June 2027.

What You Will Do:

As part of our team, you will be responsible for partnering with the Audio Manager, Sound Supervisor, and Producers to deliver innovative, high-quality, and brand-enhancing audio experiences across our interactive portfolio.

On any given day you might:
  • Support the audio approval process of interactive projects, ensuring timely delivery of technical and creative feedback to external partners
  • Assist in organizing and tracking audio asset deliveries, including VO scripts, VO recordings, music mockups, final music recordings, video game soundtracks, and sound effects
  • Participate in audio reviews and functional meetings, capturing notes and tracking follow-up items for the audio team
  • Support the archiving of audio reference materials, brand guidelines, and master audio assets
  • Play game development builds specifically to evaluate and generate feedback for music, sound design, and voice-over
  • Attend VO sessions for Disney, Pixar, Lucasfilm, and 20th Century Games projects
Required Qualifications & Skills:
  • Basic understanding of audio production workflows, including voice-over, music, and sound design
  • Strong organizational and communication skills, with keen attention to audio quality details
  • Proficiency in productivity tools (Excel, Word, PowerPoint) to manage asset trackers and feedback documents
  • Genuine passion for game audio and an interest in how sound enhances interactive storytelling
  • Effective relationship-building skills for collaborating with creative leads and external development partners
  • Familiarity with Lucasfilm, Disney, Pixar, and 20th Century franchises and their iconic soundscapes
  • Ability to work independently and manage multiple deadlines in a creative production environment
Preferred Qualifications & Skills:
  • Experience with audio database platforms such as SoundMiner or Basehead
  • Proficiency in Jira, Airtable, and SharePoint
  • Familiarity with digital audio workstations (DAWs) or audio middleware (e.g., Wwise, FMOD)
Education:

Current Junior or Senior pursuing a Bachelor's degree in Media, Game Design, Music Production, Audio Engineering, Sound Design, or related creative field

Eligibility Requirements & Program Information:

Candidates for this opportunity MUST meet all of the below requirements:

  • Be enrolled in an accredited college/university pursuing a degree taking at least one class at time of application OR currently participating in a Disney College Program or Disney Internship. Current Disney Interns, College, International, or Culinary Program Participants: You may only work for ONE consecutive year (12 months) in any combination of an internship and/or program.
  • Be at least 18 years of age
  • Possess unrestricted work authorization
Additional Information:
  • Must be able to have a consistent, reliable work schedule throughout the internship. Core hours in office are 10-4 M-TH and work from home on Fridays.
  • The dates of this internship are January 25th – June 6th, 2027
  • Must provide own housing during the internship in the Glendale, CA area
  • Must have reliable transportation to/from work

The pay rate for this role in Glendale, CA is $23.00 per hour. Select benefits may be provided as part of the compensation package, such as medical, financial, and/or other benefits, dependent on the level and position offered. To learn more about our benefits visit: https://jobs.disneycareers.com/benefits.

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