Gameplay Engineer - Roblox

Twin Atlas

United States

On-site

USD 90,000 - 130,000

Full time

7 days ago
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Job summary

Twin Atlas is seeking a Roblox Gameplay Engineer to help build games that communities rally around daily. If you’ve shipped on Roblox and seen players live in your world, you understand the mission: create engaging experiences that scale in real-time.

You will own hands-on gameplay systems from day one—scripting features, wiring up interactive objects, and partnering with designers to turn ideas into playable, live experiences. Luau expertise and Roblox Studio are essential.

Qualifications

  • 3–5 years building on Roblox with Luau.
  • Solid grasp of Roblox physics, UI systems, and how the platform behaves under load.
  • Comfort with datastores, leaderboards, gamepasses, and live-service plumbing.

Responsibilities

  • Hands-on with gameplay systems from day one—scripting features and wiring up interactive objects.
  • Collaborate with designers to turn ideas into tangible player experiences.
  • Build and integrate gameplay features in Roblox Studio using Luau.
  • Profile, debug, and optimize performance for live content.
  • Iterate on live features based on player behavior and data.

Skills

Luau
Roblox Studio
Gameplay scripting
Live service
Performance profiling

Tools

Datastores
Leaderboards
Gamepasses

Job description

**Must have experience with Roblox & Luau**

We're hiring a Roblox Gameplay Engineer to join a team building games that real communities show up for every day. If you've ever shipped something on Roblox and watched players actually live in it - joining servers, posting clips, asking for more - you already understand what we're trying to do.

We're looking for engineers who genuinely love the platform, know its quirks, and want to push what's possible inside it.

What you'll be doing

You'll be hands-on with gameplay systems from day one -scripting features, wiring up interactive objects, and working alongside designers to turn ideas into things players can actually feel. Day to day, that looks like:

  • Building and integrating gameplay features in Roblox Studio using Luau
  • Translating designer intent into systems that hold up under live conditions
  • Setting up and configuring in-game assets, interactions, and core loops
  • Profiling, debugging, and squeezing performance out of existing content
  • Iterating on live features based on what players are actually doing
  • Working with artists and other engineers to keep quality high across the board
What we're looking for
  • 3–5 years building on Roblox with Luau
  • Solid grasp of Roblox physics, UI systems, and how the platform actually behaves under load
  • Comfort with datastores, leaderboards, gamepasses, and the usual live-service plumbing
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