Game Programming Instructor: C++, 2D/3D Graphics

University of Advancing Technology

Tempe (AZ)

On-site

USD 40,000 - 64,000

Full time

2 days ago
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Job summary

University of Advancing Technology is seeking an instructor to teach students the basics of game programming using a scripting language and C++.

The role covers fundamentals of programming, 2D/3D graphics, and game physics, with focus on DirectX and graphics libraries. You will guide learners through practical tutorial-based exercises, preparing them for subsequent courses in the program. Experience in classroom teaching and the ability to explain complex concepts clearly is essential.

Qualifications

  • Experience teaching C++ and game programming basics.
  • Knowledge of databases and data types, loops, and functions.
  • Familiarity with DirectX and graphics libraries.
  • Ability to teach 2D/3D graphics concepts to beginners.

Responsibilities

  • Instruct fundamentals of programming including variables, data types, loops, and conditionals.
  • Demonstrate 2D graphics theory using bitmaps and sprites.
  • Identify input commands from keyboard, mouse, joystick.
  • Teach game logic: collision detection, motion, finite state programming.
  • Explain digital sound concepts and playback commands.
  • Demonstrate 3D graphics theory and animation.

Skills

C++
Programming basics
Game programming basics

Tools

DirectX
Graphics libraries
Databases

Job description

University of Advancing Technology is seeking an instructor to teach students the basics of game programming using a scripting language and C++.

The role covers fundamentals of programming, 2D/3D graphics, and game physics, with focus on DirectX and graphics libraries. You will guide learners through practical tutorial-based exercises, preparing them for subsequent courses in the program. Experience in classroom teaching and the ability to explain complex concepts clearly is essential.

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