Vizzy Labs (venture-backed, San Francisco) builds Taplot (taplot.ai): AI-generated interactive dramas where the player's choices drive the story. We're looking for a narrative game designer who is passionate about crafting emotionally engaging stories, designing meaningful player choices, and exploring how AI can transform the future of storytelling.
Responsibilities
- Own the narrative vision of our interactive dramas from concept to final build: worldbuilding, characters, dialogue and branching narrative design.
- Design meaningful player choices, branching story paths and multiple endings that balance narrative depth with player engagement.
- Use AI tools (LLMs, image, video and voice generation) to speed up writing, iteration and creative exploration.
- Work closely with product, engineering, art and design to take stories from prototype to launch.
- Refine stories using player feedback, analytics and live performance.
- Give writers and narrative designers actionable creative feedback and keep a high storytelling bar across the team.
Qualifications
- 3+ years of professional experience in game narrative design, game writing, scriptwriting, or a related creative writing role.
- Strong command of interactive storytelling: branching narratives, player agency and choice-driven experiences.
- Proven ability to create compelling characters, engaging dialogue and emotionally impactful story arcs.
- Comfortable adopting new AI tools and workflows to improve creativity and production speed.
- Excellent written and verbal communication and cross-functional collaboration.
- A strong sense of pacing, narrative structure and player engagement.
Nice to have
- Writing for narrative-driven RPGs, visual novels, interactive fiction, choice-based games (Episode, Choices, Chapters) or short dramas.
- At least one shipped game or interactive narrative project.
- A portfolio with narrative design work, writing samples or shipped titles.
- Insight into the global interactive drama and short-form content market.