Game Artist – Paper.io 2: Unity, VFX & LiveOps

Voodoo

United States

On-site

USD 65,000 - 90,000

Full time

14 days+
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Benefits offered by this job

Best-in-class compensation
Country-based benefits

Job summary

Voodoo in the United States is seeking a skilled Unity-based 3D/2D artist for Paper.io 2 Live Studio. You will support Art Director with vision, create assets, UI scenes, and VFX, optimizing for mobile performance, and iterate based on data.

You should have strong Unity skills, solid 3D/2D design sense, experience with LiveOps/A/B testing, and collaboration with remote cross-functional teams. Fluent English is required; join a team delivering some of the world's top hybrid games.

Qualifications

  • Strong Unity skills with ability to implement and optimize directly in engine.
  • Excellent 3D/2D design skills with a keen eye for visual hierarchy, composition and readability.
  • Ability to create VFXs using Unity's particle system.
  • Experience with A/B testing or LiveOps features.
  • Keen eye for emerging mobile game trends and learning from success cases.
  • Experience collaborating with cross-functional remote teams.
  • Fluent in English.

Responsibilities

  • Support the Art Director in ideation and execution of the game's vision.
  • Create high-quality 3D/2D assets (characters, props, environment art) and optimize for mobile devices.
  • Set up, integrate, and animate UI scenes in Unity.
  • Create VFXs using particle system in Unity.
  • Iterate quickly based on team feedback and live user data.
  • Propose creative ideas to boost player engagement and improve user experience.

Skills

Unity
3D design
2D design
LiveOps
A/B testing
cross-functional collaboration
English fluency

Tools

Unity
Unity Particle System
UI animation in Unity

Job description

Voodoo in the United States is seeking a skilled Unity-based 3D/2D artist for Paper.io 2 Live Studio. You will support Art Director with vision, create assets, UI scenes, and VFX, optimizing for mobile performance, and iterate based on data.

You should have strong Unity skills, solid 3D/2D design sense, experience with LiveOps/A/B testing, and collaboration with remote cross-functional teams. Fluent English is required; join a team delivering some of the world's top hybrid games.

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