Freelance Game Environment Artist | Licensing & VFX

Prolific

United States

Remote

USD 21,000 - 41,000

Full time

14 days+

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Job summary

Prolific is seeking a freelance Game Development / Environment Artist for AI training, remote from the United States. The role focuses on licensing existing 3D assets and performing technical processing to spec, with tasks like rendering, layering, and occasional scene variations.

You will work with Unreal Engine, Unity, Houdini, and other 3D tools to ensure assets meet data requirements for AI training. This ad emphasizes flexible, ad hoc hours and the option to work from home.

Qualifications

  • Experience as a 3D, Technical or VFX Artist or Compositor in games, film or digital production.
  • Experience with Unreal Engine, Unity & Houdini, Maya / Blender / Cinema4D and similar
  • Expertise in rendering, lighting and texturing
  • Comfortable using technical workflows and tools
  • Existing assets for licensing, with scenes separated into coherent, compositable layers

Responsibilities

  • Asset licencing: Licence existing works from your personal/ studio archives for a flat fee
  • Technical processing including rendering, layering, and preparing these files to our data specifications
  • In some cases, making variations to scenes and re-rendering

Skills

3D Artist
VFX Artist
Unreal Engine
Unity
Houdini
Maya
Blender
Cinema 4D
Lighting
Texturing
Rendering
Asset licensing

Tools

Unreal Engine
Unity
Houdini
Maya
Blender
Cinema 4D

Job description

Prolific is seeking a freelance Game Development / Environment Artist for AI training, remote from the United States. The role focuses on licensing existing 3D assets and performing technical processing to spec, with tasks like rendering, layering, and occasional scene variations.

You will work with Unreal Engine, Unity, Houdini, and other 3D tools to ensure assets meet data requirements for AI training. This ad emphasizes flexible, ad hoc hours and the option to work from home.

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