Freelance Animator

Mood Visuals

United States

On-site

USD 55,000 - 110,000

Part time

4 days ago
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Job summary

Mood Visuals is seeking a highly skilled Freelance Animator to join our game project, crafting responsive character and gameplay animation for diverse creatures and moments.

You will work from concepts to polished in-game implementation, collaborating with art and development teams while meeting quality benchmarks and deadlines.

European freelancers are preferred due to timezone alignment; residency near Copenhagen or Malö is a plus.

Qualifications

  • Minimum 3–4 years of professional game animation experience.
  • Shipped at least one AA/AAA title.
  • Strong weight, timing, posing and physics in animation.
  • Experience with humanoid characters and creatures is a plus.
  • Proficiency with Maya or equivalent software and Unreal Engine.

Responsibilities

  • Animate characters and gameplay moments from exploration to in‑game implementation.
  • Collaborate with art and development teams to align with project direction.
  • Deliver high‑quality animation that meets established benchmarks within deadlines.
  • Work both collaboratively and independently in a production environment.

Skills

Strong understanding of character and
Keyframe animation
Independently manage tasks
English communication skills

Tools

Maya
Unreal Engine

Job description

Are you a highly skilled Freelance Animator with a passion for creating strong, responsive character and gameplay animation?

We’re looking for an experienced animator to join us on an exciting game project, working closely with our art and development teams to bring characters, creatures and gameplay moments to life.

You should be comfortable working in a collaborative production environment, taking animation from early exploration through to polished in-game implementation, while being able to work independently and hit established quality benchmarks.

We only accept freelancers residing in Europe due to timezone differences and the way we work with remote talent.

Residency near or around the Copenhagen and Malö areas are a significant plus to your application.

Note: While we appreciate all applications, we hope you understand that due to the high volume of submissions, we may not be able to respond to each individual inquiry.

We will however always review every application carefully and keep them on file for future reference. Should a suitable opportunity appear, we will reach out to you.

Requirements:
  • Minimum of 3-4 years of professional experience as an animator in the games industry.
  • Shipped at least one AA or AAA game title.
  • Strong understanding of character and gameplay animation, including locomotion, combat and interaction.
  • Excellent keyframe animation skills with a strong understanding of weight, timing, posing and physicality.
  • Experience working with both humanoid characters and creatures is a strong plus.
  • Solid experience with Maya or equivalent professional animation software.
  • Experience working with animation in Unreal Engine.
  • Ability to work from concepts, gameplay requirements and existing rigs while contributing creatively to the animation direction.
  • Comfortable working iteratively and meeting different quality benchmarks within given timeframes.
  • Ability to manage tasks independently and meet project deadlines.
  • Excellent written and spoken communication skills in English.
  • Experience with motion capture cleanup and implementation is a plus.
What we need from you:
  • A current resume/CV highlighting your relevant experience and skills.
  • A link to your animation reel showcasing relevant gameplay and character animation work.
  • A brief introduction telling us about yourself, your availability and why you’d be a good fit for the team.
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