FPS Game Designer Intern — Hybrid

Electronic Arts

Alabama

Hybrid

USD 25,000 - 39,000

Part time

13 days ago
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Job summary

Electronic Arts hosts a Game Designer Intern role within Respawn Entertainment, Madison-area operations. The intern will contribute to Arcades design, prototyping LTMs, and tuning gameplay using Unreal or Unity, C++, C#, Blueprints, or Python.

You will explore balance, implement systems, and validate through playtesting across a global mobile and PC audience. The position emphasizes collaboration with design leads and other designers to deliver high-value changes while maintaining a strong

Qualifications

  • Student Requirements: Currently enrolled in a college/university degree program and plan to return to studies after internship.
  • Technical Proficiency: Experience with commercial game engine pipelines (Unreal Engine or Unity) plus scripting/ programming (C++, C#, Blueprints, or Python).
  • Design Portfolio: Online portfolio showing functional gameplay work, balance maps, or multiplayer scripts.
  • Genre Familiarity: Strong knowledge of FPS and Battle Royale and how gunplay, hero configurations, and squad mechanics work.

Responsibilities

  • LTM prototyping and rapid concept iterations for Limited Time Modes and seasonal events.
  • Script mode logic, adjust abilities/weapons, manage loot distributions and zone setup.
  • Monitor telemetry and balance modes with designers and iterate for better player experience.
  • Playtesting, collect feedback, identify scripting edge-case bugs.
  • Identify quality-of-life opportunities across Arcade experiences with design leadership.

Skills

FPS knowledge
Portfolio
Analytical mindset
Team collaboration

Education

Enrolled in college/university

Tools

Unreal Engine
Unity
Blueprints
Python
C++
C#

Job description

Electronic Arts hosts a Game Designer Intern role within Respawn Entertainment, Madison-area operations. The intern will contribute to Arcades design, prototyping LTMs, and tuning gameplay using Unreal or Unity, C++, C#, Blueprints, or Python.

You will explore balance, implement systems, and validate through playtesting across a global mobile and PC audience. The position emphasizes collaboration with design leads and other designers to deliver high-value changes while maintaining a strong

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