Experienced XR Developer (Unity) (m/f/d)

Hololight Hub

Germany (OH)

On-site

USD 57,657 - 80,719

Full time

14 days+

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Job summary

Hololight Hub is seeking an experienced XR Developer to join their engineering team in Ismaning, Germany. You will design and develop high-quality XR applications using Unity and C# while collaborating with other developers to solve complex technical challenges.

The ideal candidate must have a Bachelor's or Master's degree in Computer Science, at least 3 years of Unity development experience, and proficiency in C#. Familiarity with XR platforms like HoloLens 2 and OpenXR is preferred, and a passion for technology is essential.

Qualifications

  • 3+ years of professional Unity development experience, including XR applications.
  • Strong proficiency in C# with a focus on maintainable code.
  • Experience with source control systems such as Git.

Responsibilities

  • Design, develop, and maintain high-quality XR applications using Unity and C#.
  • Integrate external services and third-party SDKs into Unity applications.
  • Identify and resolve performance bottlenecks.

Skills

Unity development
C#
Debugging
Software architecture

Education

Bachelor's or Master's degree in Computer Science

Tools

Git

Job description

GROW WITH US

Creativity, curiosity, teamwork & passion for technology- That and much more you will find at Holo-Light! We are a young, diverse, venture-backed software company based in Germany. Our mission is to unleash the full potential of Augmented and Virtual Reality for industrial applications. Just like our solutions, we break new ground and think outside the box. With us you will have the opportunity to grow professionally and personally, while actively shaping the future of immersive technologies.

WHAT WE ARE LOOKING FOR

We are looking for an experienced XR Developer to join our engineering team on-site in Ismaning and contribute to the development of Hololight Space. The ideal candidate is a strong software engineer with extensive Unity and C# expertise, experience developing production-grade XR applications, and a passion for creating robust and scalable immersive solutions.

  • A pragmatic engineer who enjoys solving complex technical challenges
  • Someone who values code quality, maintainability, and performance
  • A team player who collaborates effectively with other developers and disciplines
  • Curiosity for emerging XR technologies and a desire to continuously improve technical expertise
  • A passion for building XR solutions that deliver real value in enterprise and industrial environments
YOUR MISSION
  • Design, develop, and maintain high-quality XR applications and core platform features using Unity and C#
  • Develop reusable, maintainable, and extensible software architectures
  • Implement and optimize XR interactions, rendering pipelines, UI systems, and application workflows
  • Integrate external services, enterprise systems, native libraries, and third-party SDKs
  • Identify and resolve performance bottlenecks related to CPU, GPU, memory, and networking
  • Debug and troubleshoot complex issues across multiple platforms and XR devices
  • Contribute to code reviews and maintain high engineering standards
  • Collaborate closely with fellow engineers to improve tooling, workflows, and development practices
  • Stay current with advancements in Unity, OpenXR, graphics technologies, and XR hardware platforms
YOUR PROFILE

Required Qualifications:

  • Bachelor's or Master's degree in Computer Science, Software Engineering, or a related field
  • 3+ years of professional Unity development experience, including experience delivering XR applications in enterprise, industrial, or B2B environments
  • Strong proficiency in C# with a focus on writing clean, maintainable, and well-structured code
  • Strong understanding of object-oriented programming, software architecture, and design patterns
  • Proven experience developing production-ready XR, AR, VR, or MR applications
  • Experience building and maintaining large-scale or technically complex software systems
  • Experience integrating external services, third-party SDKs, native plugins, or backend systems into Unity applications
  • Strong debugging, profiling, and performance optimization skills, including CPU, GPU, memory, and application lifecycle analysis
  • Experience working with source control systems such as Git
  • Ability to independently drive technical solutions from concept to deployment

Preferred Qualifications:

  • Experience developing applications for HoloLens 2, Meta Quest, Pico, or other XR platforms
  • Strong knowledge of OpenXR, MRTK, XR Interaction Toolkit, AR Foundation, and related XR frameworks
  • Experience with multiplayer and networking frameworks such as Photon or Unity Netcode
  • Experience integrating managed and native C++ libraries
  • Familiarity with graphics programming concepts, shaders, rendering pipelines, and optimization techniques
  • Experience with asynchronous programming, multithreading, and performance-critical applications
  • Experience integrating CAD, PLM
  • Familiarity with automated testing, CI/CD pipelines, and modern software development practices
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