Embedded Systems Engineer – Egofold (AI Ranch)

Snail Games USA

Beverly Hills (CA)

On-site

USD 130,000 - 170,000

Full time

14 days+

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Benefits offered by this job

Work/life balance
Paid vacations and holidays
Medical, dental, and vision benefits
401k with company match

Job summary

A global game development company seeks an Embedded Systems Engineer focused on AI-driven workflows. This full-time role involves evaluating embedded systems, integrating hardware, and developing Linux systems. Ideal candidates will have 4+ years of experience, strong C++ skills, and a systems-thinking mindset. Perks include competitive salary, strong work-life balance, and comprehensive benefits.

Qualifications

  • 4+ years experience in embedded systems or platform integration engineering.
  • Strong proficiency in C++ and experience in embedded Linux environments.
  • Experience with hardware platforms debugging and integration.

Responsibilities

  • Evaluate and build embedded and edge compute platforms.
  • Develop and maintain embedded Linux systems.
  • Implement communication layers between hardware and AI systems.

Skills

C++ proficiency
Embedded Linux experience
System-level debugging
Communication protocols (CAN, UART, SPI, I²C, Ethernet)
Systems thinking

Tools

NVIDIA Jetson
ROS
Sensors and actuators

Job description

Embedded Systems Engineer – Egofold (AI Ranch)

About Snail Games USA Snail Games strives to create the new high bar for gameplay experience in online gaming. We have been a global developer and publisher of digital entertainment since 2009 and are committed to pushing the boundaries of the industry.

About Egofold Egofold is an AI-focused product initiative incubated within Snail Games, exploring scalable systems for intelligent agents and AI-driven workflows, with roots in interactive and game‑adjacent applications. The project is currently in an early product‑definition phase, focused on clarifying market positioning, product direction, and long‑term potential.

About the Role The role will begin with off‑the‑shelf embedded and robotics hardware (e.g., edge compute modules, development kits, sensor platforms), with the potential to evolve into more bespoke hardware and system design as the architecture matures. You will operate at the boundary of embedded Linux systems, hardware integration, and AI orchestration. You help define how intelligent agents transition from simulation and software into reliable physical platforms. This role is ideal for an engineer who enjoys owning messy integration problems, validating hardware platforms, and building robust, extensible foundations for future intelligent systems.

Job Type: Full-Time Location: Hybrid - Culver City, CA (4 days per week in office)

Responsibilities
  • Bring up and evaluate off‑the‑shelf embedded and edge compute platforms (e.g., Jetson‑class systems, sensor kits, development boards).
  • Integrate sensors, actuators, and communication interfaces into cohesive embedded systems.
  • Develop and maintain embedded Linux systems, including device configuration, driver integration, and performance validation.
  • Implement communication layers between embedded hardware and higher‑level AI systems.
  • Optimize latency, reliability, and deterministic behavior in constrained hardware environments.
  • Design and implement fault‑tolerant mechanisms and safe system states.
  • Own end‑to‑end hardware/software integration for prototypes and demonstrators.
  • Build test harnesses and validation tools to support rapid iteration.
  • Contribute to architectural decisions that support modularity and future bespoke system expansion.
Minimum Requirements
  • 4+ years experience in embedded systems or platform integration engineering.
  • Strong proficiency in C++ and experience working in embedded Linux environments.
  • Experience bringing up hardware platforms and debugging hardware/software integration issues.
  • Familiarity with communication protocols such as CAN, UART, SPI, I²C, or Ethernet.
  • Understanding of real‑time constraints and system‑level debugging.
  • Experience working with physical hardware (motors, sensors, controllers, edge compute systems).
  • Strong systems‑thinking mindset and comfort working in early‑stage environments.
Nice to Have
  • Experience with NVIDIA Jetson or similar edge AI platforms.
  • Familiarity with ROS or other robotics middleware.
  • Experience with hardware‑in‑the‑loop testing or simulation‑to‑real workflows.
  • Experience integrating machine learning models into embedded systems.
  • Background in robotics, applied AI startups, or hardware‑focused R&D teams.

Salary Range: $130,000 – $170,000 Annually

Why Join the Snail Games USA Team?
  • True focus on work/life balance
  • Paid company holidays, vacation, and separate sick leave
  • Medical, dental, vision, and Life/LTD
  • 401k with company match
Additional Information

As part of the Company’s activities in video game development, publishing, and short‑form video content creation, certain projects, discussions, or creative materials may include themes, visuals, language, or subject matter that some individuals could find mature, violent, sexual, graphic, or otherwise sensitive in nature (collectively referred to as “Mature Content”). Examples may include, but are not limited to, depictions or descriptions of combat, violence, adult themes or relationships, suggestive or satirical humor, or strong language. Employees are expected to engage with such material in a professional and creative context as part of their job duties.

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