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Embedded Software Engineer, BSP/Kernel - Reality Labs

Meta

New York (NY)

On-site

USD 147,000 - 208,000

Full time

30+ days ago

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Job summary

Join a forward-thinking company as an Embedded Software Engineer, where you'll play a pivotal role in developing innovative hardware and software solutions. In this dynamic position, you'll design and implement critical components across various system layers, tackle complex debugging challenges, and lead technical work streams. Your contributions will help redefine how people connect and interact with technology. This is an exciting opportunity to be at the forefront of the metaverse, working alongside world-class experts in a collaborative environment that values creativity and innovation. If you're passionate about shaping the future of computing, this role is perfect for you.

Benefits

Bonus
Equity
Comprehensive Benefits

Qualifications

  • 5+ years of experience in software engineering with a focus on embedded systems.
  • Experience in hardware bring up using interfaces like ADC, GPIO, SPI, I2C.

Responsibilities

  • Design and implement system components, drivers, and services for performance.
  • Debug complex system-level issues spanning multiple layers from kernel to application.

Skills

C/C++
Device Driver Development
Embedded Systems
Operating Systems
Debugging
Performance Tuning
Technical Leadership
Cross-Functional Collaboration

Education

Bachelor's Degree in Computer Science
Master's Degree in Computer Engineering

Tools

Source Control
Bug Tracking
Design Documentation

Job description

Embedded Software Engineer, BSP/Kernel - Reality Labs

Reality Labs at Meta is building products that make it easier for people to connect with the ones they love most, enjoy top-notch, wire-free VR, and push the future of computing platforms. We are a team of world-class experts developing and shipping products at the intersection of hardware, software, and content. As an Embedded Software Engineer on the Reality Labs team at Meta, you can help build new, innovative hardware and software that radically redefine the way people work, play, and connect. What we build today could one day be the norm. So to be here today is to truly be at the heart of change and the frontier of what's to come. We're the people helping to define the metaverse.

Responsibilities
  1. Design and implement components at all layers of the system, e.g. kernel, synchronization primitives, resource allocators, memory management, security, I/O systems, persistence, etc.
  2. Design and implement drivers and services that operate efficiently in a constrained environment yet when pressed can efficiently deliver large volumes of data with low-latency and high-bandwidth.
  3. Own the definition of one or more work streams focused on hardware bring up, peripheral drivers and communication, silicon integration and power and performance management and optimization.
  4. Debug complex, system-level, multi-component issues that typically span across multiple layers from kernel to application.
  5. Profile performance problems and drive optimizations that span the entire software stack.
  6. Bring up new devices and lead debugging and performance tuning exercises that span multiple hardware/firmware/software teams.
  7. Understand software components from multiple partner teams, lead the integration of those components into the unified product code base, and drive their continued development.
Minimum Qualifications
  1. Bachelor's or Master's Degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience.
  2. 5+ years' Software Engineering experience in the following: device driver development, embedded systems, or operating systems.
  3. 5+ years’ experience working on systems software in a large-scale C/C++ code base.
  4. 2+ years’ experience defining and driving technical work streams and providing technical leadership for software engineering teams.
  5. Experience with Software Development processes including: source control, bug tracking, and design documentation.
  6. Experience in hardware bring up using interfaces like ADC, GPIO, SPI, I2C, etc.
  7. Experience in one or more of the following areas: BSP/Board Support Package, Operating Systems, Android OS, RTOS, Bootloader, Power Management, Linux, Graphics and Display Drivers, MCU (Microcontroller).
  8. Experience developing, debugging, and shipping software products on large code bases that span platforms and tools.
Preferred Qualifications
  1. Deep specialized experience in two or more of the following areas: BSP/Board Support Package, Operating Systems, CoreOS, Kernel, Android Kernel, Bootloader, Power Management, RTOS, Linux, Graphics and Display Drivers, MCU (Microcontroller).
  2. Demonstrated experience working collaboratively in cross-functional teams.

Compensation

US$147,000/year to US$208,000/year + bonus + equity + benefits. Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits.

Equal Employment Opportunity

Meta is proud to be an Equal Employment Opportunity employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, reproductive health decisions, or related medical conditions), sexual orientation, gender identity, gender expression, age, status as a protected veteran, status as an individual with a disability, genetic information, political views or activity, or other applicable legally protected characteristics.

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