Early Career Mechanical Engineer

Triumph

Mountain View (CA)

On-site

USD 65,000 - 85,000

Full time

8 days ago
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Job summary

Triumph in Mountain View (relocating to Fremont) seeks an early-career engineer to build, test, and iterate hardware—from day one. You’ll work in the shop and at a desk, combining mechanical design, fabrication, testing, and light software/electronics to make hardware come alive.

You don’t need professional experience; real builds—robotics, maker projects, or competition cars—count. Join a hands-on team shaping hardware for real-world use.

Qualifications

  • 0–2 years of experience with a degree in mechanical engineering, mechatronics, electrical engineering, or adjacent field.
  • Solid mechanical fundamentals: statics, materials, tolerancing, and CAD proficiency.
  • Comfort with coding; able to write Python or C to read sensors, drive motors, or process test data.
  • Shop skills and hands-on approach; comfortable with milling, lathe, 3D printing, or soldering.
  • Genuine eagerness to learn and proactive in seeking answers.

Responsibilities

  • Design mechanical components and assemblies in CAD, from concept through fabrication and test.
  • Build, wire, and bring up prototypes; machining, 3D printing, soldering, and assembly.
  • Run tests, collect data, and interpret results; iterate based on findings.
  • Write scripts and simple control code to support testing and to move hardware.
  • Collaborate with other engineers and teams on system integration.
  • Document builds to enable handoffs to the next engineer.
  • Operate out of the Mountain View warehouse (relocating to Fremont) for testing and maintenance.

Skills

CAD
Python/C
Shop skills
Data interpretation
Learning mindset

Education

Bachelor's degree in Mechanical Engineering, Mechatronics, or Electrical Engineering

Tools

CAD software
3D printing
Soldering
Machining (Milling/Lathe)

Job description

The Role

We're looking for an engineer early in their career who wants to build things, break them, and figure out why they broke. This is a hands on role from day one. You'll be in the shop as much as at a desk, and the work spans mechanical design, fabrication, testing, and the software and electronics that make hardware actually do something.

You do not need to have done this professionally yet. What matters is that you've built real things, whether that was a competition car, a robot, or something you made at a makerspace because you wanted to see if it would work. Please note that this role is located at our warehouse in Mountain View that will soon be relocating to Fremont.

What You'll Do
  • Design mechanical components and assemblies in CAD, and take them from concept through fabrication and test.
  • Build, wire, and bring up prototypes yourself. Machining, 3D printing, soldering, and assembly are part of the job, not someone else's job.
  • Run tests, collect data, and figure out what the results mean. Then iterate.
  • Write scripts and simple control code to support testing and to get hardware moving.
  • Work alongside other engineers and teams on integration.
  • Document what you build so the next person can pick it up.
  • Work out of our warehouse in Fremont, CA on testing, bring up, maintenance, and repair of hardware in service.
What We're Looking For
  • 0 to 2 years of experience, with a degree in mechanical engineering, mechatronics, electrical engineering, or something adjacent. New graduates are welcome.
  • Solid mechanical fundamentals: statics, materials, tolerancing, and a working command of CAD.
  • Comfort with code. You don't need to be a software engineer, but you should be able to write Python or C to read a sensor, drive a motor, or process test data.
  • Shop skills and the instinct to build rather than only model. You've used a mill, a lathe, a printer, or a soldering iron and you aren't precious about getting your hands dirty.
  • Genuine eagerness to learn. You ask questions, you chase down answers, and you'd rather be told what you got wrong than left alone with it.
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