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Light Materials is reinventing high-performance materials by building machines that do not yet exist. You will transform early concepts into detailed, buildable designs for robotic reactors, vacuum chambers, and specialized equipment, driving from idea to working hardware.
Expect ownership from day one and rapid growth as you work alongside experts in materials science, lasers, and process engineering to validate, iterate, and scale novel subsystems.
Nearly every material humanity uses at scale is cast from a liquid or cut from a solid. But the highest-performing materials — carbides, borides, diamond — don’t melt and can’t be cut, which leaves the most ambitious designs stuck in CAD. Light Materials is scaling up a process that grows finished, complex parts of these extreme materials, in shapes and compositions nobody else can produce — for vehicles that fly faster, engines that burn hotter, and chips that run cooler.
This is a chance to build hardware that has never existed before alongside some seriously good engineers and scientists. You’ll take subsystem concepts that have been proven in principle and drive them to working hardware: detailed design, component selection, fabrication, assembly, and testing. Because every machine here is novel, none of this is routine. Expect real responsibility from day one and a steep trajectory: engineers who execute well here take ownership of entire subsystems quickly. And you’ll do it all surrounded by experts in materials, lasers, and process engineering — the kind of environment that makes strong engineers dramatically better, fast.
All employees work in person at our R&D lab in Sunnyvale, CA.