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Electronic Arts seeks a senior Corporate Strategy leader in California to shape and operationalize EA's long-term growth. You will report to the Vice President of Corporate Strategy in a high-visibility role, collaborating with Strategy, Finance, Corporate Development, Communications, and studio/technology teams across EA.
You will craft executive-ready memos and materials, lead cross-functional workstreams, and drive EA's strategic narrative to inform portfolio choices and future positioning.
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
The Corporate Strategy team drives EA’s long-term growth and innovation. We specialize in turning bold ideas into tangible strategies, identifying emerging opportunities, and developing the next generation of strategic leaders. We are looking for you to help shape, steward, and operationalize EA's corporate strategy. You will report to Vice President of Corporate Strategy in this high visibility role. It involves regular interaction with EA's executive leadership team and close partnership with leaders across multiple organizations, including Strategy, Finance, Corporate Development, Communications, and EA's studio and technology organizations. You will operate at the center of EA's most important strategic questions. It helps leadership understand what is changing in the world, what it means for EA, and how we should respond. Additionally, it ensures leadership aligns with the Corporate Strategy function at the executive level.
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
Pay is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.