DGX Cloud AI Infra Engineer - Benchmark & Debug

NVIDIA

Santa Clara (CA)

On-site

USD 150,000 - 190,000

Full time

6 days ago
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Job summary

NVIDIA is seeking a Software Engineer to bring up, benchmark, and optimize distributed training and inference workloads across its GPU platforms at large scale. This hands-on role focuses on debugging, benchmarking, and improving multi-node AI workloads using CUDA-enabled stacks.

The ideal candidate will have strong Python/C++ skills, experience with multi-GPU and multi-node deployments, and a track record of debugging distributed systems. Equity and benefits are provided.

Qualifications

  • Bachelor’s or Master’s in Computer Science or a related technical field (or equivalent experience).
  • Experience developing software for AI, HPC, or systems-level applications.
  • Hands-on experience with multi-GPU or multi-node workloads and CUDA-aware distributed execution.
  • Background with debugging and scaling distributed systems.
  • Experience debugging and triaging AI applications across the full stack, from the application level toward the hardware.
  • Experience operating workloads in scheduled, containerized cluster environments.
  • Excellent analytical, debugging, and communication skills, and a collaborative approach across teams.
  • Strong Python and C/C++ programming skills.

Responsibilities

  • Bring up, validate, and debug large-scale AI clusters, infrastructure, and end-to-end workloads.
  • Bring up, tune, and benchmark AI pre-training, post-training, and inference workloads using PyTorch, NeMo / Megatron, TensorRT-LLM, and adjacent NVIDIA AI software stacks.
  • Perform root-cause analysis of failures in large distributed environments
  • Contribute to the resilience and failure-attribution tooling that detects, triages, and attributes node, fabric, and workload failures across the cluster.
  • Build and maintain repeatable benchmark suites, automation, acceptance criteria, and qualification workflows on new platforms.
  • Tune runtime settings, communication parameters, and deployment configurations in close partnership with framework, systems, and platform teams.
  • Deliver actionable, data-driven recommendations based on profiling, benchmark results, and cluster characterization.

Skills

Python
C/C++
Distributed systems
GPU performance
Data-driven analysis

Education

Bachelor’s or Master’s in Computer Science or related

Tools

NCCL
CUDA-aware distributed execution
UCX
libfabric
InfiniBand / RoCE

Job description

NVIDIA is seeking a Software Engineer to bring up, benchmark, and optimize distributed training and inference workloads across its GPU platforms at large scale. This hands-on role focuses on debugging, benchmarking, and improving multi-node AI workloads using CUDA-enabled stacks.

The ideal candidate will have strong Python/C++ skills, experience with multi-GPU and multi-node deployments, and a track record of debugging distributed systems. Equity and benefits are provided.

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