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Eventual in San Francisco is seeking a Systems Engineer for the Dataloading team to turn multi-petabyte video corpora into tensors on the GPU, driving the data path from object storage through NVMe, cache, and into device memory.
You will optimize for peak bandwidth on NVMe and memory hierarchies, align with Vera Rubin roadmap, and collaborate with labs and partners to push MFU end-to-end using CUDA, Rust/C++, and SLURM.
Eventual in San Francisco is seeking a Systems Engineer for the Dataloading team to turn multi-petabyte video corpora into tensors on the GPU, driving the data path from object storage through NVMe, cache, and into device memory.
You will optimize for peak bandwidth on NVMe and memory hierarchies, align with Vera Rubin roadmap, and collaborate with labs and partners to push MFU end-to-end using CUDA, Rust/C++, and SLURM.