Lead ML Systems Engineer — Distributed GPU Training & Infra

Nvidia Corporation

Santa Clara (CA)

On-site

USD 224,000 - 431,000

Full time

12 days ago

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Job summary

NVIDIA in Santa Clara, CA is seeking a Deep Learning Software Infrastructure Engineer to advance autonomous vehicle training infrastructure. You will build and scale libraries to enable end-to-end training on thousands of GPUs and massive datasets, collaborating with research and platform teams.

Qualifications include 12+ years in high-performance distributed systems, deep learning frameworks (PyTorch preferred), and experience with Slurm, Kubernetes, RoCE, and Lustre.

Qualifications

  • BS, MS or PhD in Computer Science, Electrical/Computer Engineering, or a related field, or equivalent experience.
  • 12+ years of professional experience building and scaling high-performance distributed systems, ideally in ML, HPC, or large-scale data infrastructure.
  • Extensive knowledge in deep learning frameworks (PyTorch preferred), large scale training (DDP/FSDP, NCCL, tensor/pipeline parallelism), and performance profiling.

Responsibilities

  • Crafting, scaling, and hardening deep learning infrastructure libraries and frameworks for training on multi-thousand GPU clusters.
  • Improving efficiency throughout the training stack: data loaders, distributed training, scheduling, and performance monitoring.
  • Building robust training pipelines and libraries to handle massive video datasets and enable rapid experimentation.
  • Collaborating with researchers, model engineers, and internal platform teams to enhance efficiency, minimize stalls, and improve training availability.
  • Owning core infrastructure components such as orchestration libraries, distributed training frameworks, and fault-resilient training systems.
  • Partnering with leadership to ensure infrastructure scales with growing GPU capacity and dataset size while maintaining developer efficiency and stability.

Skills

PyTorch
NCCL
DDP/FSDP
Kubernetes
Python
Slurm
RoCE
Lustre

Education

BS/MS/PhD in CS/EE or equivalent

Tools

Slurm
Kubernetes
RoCE
Lustre

Job description

NVIDIA in Santa Clara, CA is seeking a Deep Learning Software Infrastructure Engineer to advance autonomous vehicle training infrastructure. You will build and scale libraries to enable end-to-end training on thousands of GPUs and massive datasets, collaborating with research and platform teams.

Qualifications include 12+ years in high-performance distributed systems, deep learning frameworks (PyTorch preferred), and experience with Slurm, Kubernetes, RoCE, and Lustre.

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