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Data Engineer (Graphics & ML)

Luxoft

United States

Remote

USD 80,000 - 120,000

Full time

3 days ago
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Job summary

An innovative company is seeking talented individuals to join their dynamic team focused on transforming lives through technology. This role involves building cutting-edge systems for graphic data, utilizing advanced rendering algorithms and machine learning techniques. You'll have the opportunity to work with tools like Blender and contribute to exciting projects at the intersection of computer graphics and AI. If you're passionate about pushing the boundaries of technology and creativity, this is the perfect opportunity for you to make a significant impact in a collaborative and inclusive environment.

Qualifications

  • Strong programming skills in Python and C++, with a focus on computer graphics.
  • Basic knowledge of machine learning and experience with Git for version control.

Responsibilities

  • Build and improve systems for working with graphic and 3D data.
  • Use rendering algorithms like path tracing and rasterization in our systems.

Skills

Computer Graphics
Python Programming
C++ Programming
Machine Learning
Git Version Control

Tools

Blender
GitHub Actions
OpenGL
Vulkan
Unreal Engine

Job description

Project Description

We are passionate about transforming lives through cutting-edge technology, enriching industries, communities, and the world. Our mission is to create exceptional products that drive next-generation computing experiences, serving as the foundation for data centers, artificial intelligence, PCs, gaming, and embedded systems.

At the core of our mission lies a culture of innovation. We challenge boundaries to solve some of the world's most critical problems. We are committed to execution excellence, fostering a culture of openness, humility, collaboration, and inclusivity, valuing diverse perspectives along the way.

We are building tools and systems for working with graphic data. Our work includes 3D scenes, rendering (path tracing, rasterization), and machine learning. The team works at the intersection of computer graphics, data engineering, and AI.

Responsibilities
  • Build and improve systems for working with graphic and 3D data.
  • Use rendering algorithms (like path tracing and rasterization) in our systems.
  • Write scripts in Python and use GitHub Actions to automate tasks.
  • Work with Blender to prepare and manage 3D scenes.
  • Assist with testing new ideas using machine learning (for example, using AI to improve image quality).
Skills
Must have
  • Good understanding of computer graphics (path tracing, rasterization).
  • Strong programming skills in Python and C++.
  • Basic knowledge of machine learning (neural networks).
  • Experience with Git (version control).
Nice to have
  • Experience using Blender (especially with Python).
  • Knowledge of GitHub Actions or other automation tools.
  • Experience with game engines or graphics libraries (like OpenGL, Vulkan, or Unreal).
  • Understanding of math for 3D graphics (like vectors and matrices).
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