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Graphics Research Engineer New US - Remote

Meshy LLC.

Berkeley (CA)

Hybrid

USD 80,000 - 130,000

Full time

4 days ago
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Job summary

Join an innovative company at the forefront of 3D generative AI technology. As a Graphics Research Engineer, you will work with a talented team to develop cutting-edge algorithms for processing large-scale 3D data. Your expertise in rendering and geometry processing will be crucial in building next-generation AI systems. This role offers a unique opportunity to contribute to a vibrant and inclusive culture that values creativity and collaboration. With a flexible work environment and competitive compensation, you will thrive in a setting that encourages professional growth and innovation.

Benefits

Flexible work environment
401(k) plan
Comprehensive health insurance
Dental and vision insurance
Latest office equipment
Competitive salary
Stock options
Opportunities for professional growth
Inclusive culture
Benefits package

Qualifications

  • 3+ years of experience in computer graphics or related field.
  • Strong programming skills in C++ and Python.
  • Familiar with Generative AI algorithms.

Responsibilities

  • Develop algorithms for 3D data processing including mesh simplification.
  • Implement high-performance rendering pipelines.
  • Collaborate with AI researchers to integrate 3D data.

Skills

C++
Python
Rendering
Geometry Processing
Generative AI Algorithms

Education

Bachelor's Degree in Computer Science
Ph.D. in Graphics or AI

Tools

OpenGL
Vulkan
OptiX
DirectX
Metal
CGAL
Open3D
Kaolin
Trimesh

Job description

Headquartered in the Silicon Valley, Meshy is the leading 3D generative AI company on a mission to Unleash 3D Creativity. Meshy makes it effortless for both professional artists and hobbyists to create unique 3D assets—turning text and images into stunning 3D models in just minutes. What once took weeks and $1,000 now takes 2 minutes and $1.

Our global team of 50 experts in computer graphics, AI, and art includes alumni from MIT, Stanford, Berkeley, as well as veterans from Nvidia and Microsoft. With 2.5 million users, Meshy is trusted by Activision, Meta, Supercell, Sega, Snap, and backed by top venture capital firms like Sequoia and GGV.

  • No. 1 popularity, among 3D AI tools, according to A16Z games,
  • No. 1 website traffic, among 3D AI tools, according to SimilarWeb (2M monthly visits),
  • Leading 3D foundation model, with delighted texture & fine geometry,
  • $52M funding by top VCs,
  • 2.5M users & 20M models generated!

Ethan Yuanming Hu serves as the founder and CEO. Ethan earned his Ph.D. in graphics and AI from MIT, where he developed the Taichi GPU programming language (27K stars on GitHub, used by 300+ institutes). His Ph.D. thesis received an honorable mention at SIGGRAPH 2022 Outstanding Doctoral Dissertation Award, and his research has been cited over 2700 times. His favorite animal is the llama.

About the Role

We are looking for a Graphics Research Engineer with deep expertise in computer graphics to support the processing of large-scale 3D data. This role is ideal for individuals passionate about rendering, geometry processing, and their interaction with modern Generative AI technologies. You will work closely with our research team to build next-generation AI systems grounded in high-quality visual and geometric data.

Key Responsibilities
  • Develop and optimize algorithms for 3D data processing, including mesh simplification, point cloud registration, and remeshing.
  • Implement high-performance rendering pipelines (e.g., rasterization, ray tracing, PBR).
  • Build scalable tools for 3D data ingestion, conversion, and preprocessing to support generative model training.
  • Collaborate with AI researchers and engineers to integrate 3D data into multimodal model pipelines.
  • Evaluate and apply state-of-the-art techniques in computer graphics and generative modeling.
Preferred Qualifications and Skills
  • 3+ years of hands-on experience in computer graphics or a related field.
  • Strong programming skills in C++ and Python.
  • Solid theoretical foundation in rendering or geometry processing.
  • Proficiency with at least one graphics development stack or geometry processing library, such as:
    • OpenGL, Vulkan, OptiX, DirectX, or Metal
    • CGAL, Open3D, Kaolin, or Trimesh
  • Familiar with Generative AI algorithms (e.g., diffusion models, GANs, VAEs, flow-based models).
  • Experience with large-scale visual / 3D data processing pipelines.
Nice to Have
  • Experience with multimodal training such as 3D, video generation, or computer vision methods.
  • Contributions to popular open-source graphics/machine learning projects.
  • Publications in top-tier CG/AI/ML/CV conferences.
Our Values
  • Brain: We value intelligence and the pursuit of knowledge. Our team is composed of some of the brightest minds in the industry.
  • Heart: We care deeply about our work, our users, and each other. Empathy and passion drive us forward.
  • Gut: We trust our instincts and are not afraid to take bold risks. Innovation requires courage.
  • Taste: We have a keen eye for quality and aesthetics. Our products are not just functional but also beautiful.
Why Join Meshy?
  • Competitive salary, equity, and benefits package.
  • Opportunity to work with a talented and passionate team at the forefront of AI and 3D technology.
  • Flexible work environment, with options for remote and on-site work.
  • Opportunities for fast professional growth and development.
  • An inclusive culture that values creativity, innovation, and collaboration.
  • Competitive salary, benefits, and stock options.
  • 401(k) plan for employees.
  • Comprehensive health, dental, and vision insurance.
  • The latest and best office equipment.
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