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Nintendo Software Technology Corporation in Redmond, WA, is seeking an individual contributor to develop, write, and debug code for assigned software projects. You will work with senior engineers, review products, and ensure high quality and timely delivery in a hybrid work model.
Requirements include 3+ years of software engineering, proficiency in C/C++/C#, and a CS degree or equivalent; onsite presence is expected in Redmond with regular on-site work per division guidelines.
Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world’s largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan. Nintendo Software Technology’s mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games.
Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.
An individual contributor that develops, writes, and debugs specified sections of code for assigned software projects.
This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.
Pay range:
$53—$79 USD