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AGBO, based in Raleigh or Los Angeles, seeks a Technical Artist, Character to enhance the quality of character assets from high-res sculpts to fully rigged characters. Collaborate with artists and engineers to ensure character integrity and performance.
Ideal candidates have 3-5 years in game development, deep Unreal Engine 5 knowledge, and expert-level skills in Maya. This position offers an opportunity to work on high-profile projects in a creative environment.
AGBO, based in Raleigh or Los Angeles, seeks a Technical Artist, Character to enhance the quality of character assets from high-res sculpts to fully rigged characters. Collaborate with artists and engineers to ensure character integrity and performance.
Ideal candidates have 3-5 years in game development, deep Unreal Engine 5 knowledge, and expert-level skills in Maya. This position offers an opportunity to work on high-profile projects in a creative environment.