Technical Artist: Materials & Asset Pipeline (UE5)

AGBO

Los Angeles (CA)

On-site

USD 90,000 - 110,000

Full time

14 days+
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Job summary

AGBO is looking for a Technical Artist, Assets/Materials to serve as a technical voice on asset quality and material systems. You will design materials and build tools to streamline the workflow of the art team.

The ideal candidate should have 3-5 years of professional experience as a Technical Artist, with strong knowledge in Unreal Engine 5 and Python scripting. The role is based in Los Angeles, CA, with a competitive salary range of $90,000 to $110,000 annually.

Qualifications

  • 3-5 years of professional experience as a Technical Artist.
  • Deep knowledge and experience working in Unreal Engine 5.
  • Strong Substance Designer skills for procedural material authoring.

Responsibilities

  • Design, build and maintain a library of modular master materials.
  • Create and enforce naming conventions and LOD specifications.
  • Automate import, validation, LOD generation using Python.

Skills

Technical Artist focused on materials/shaders
Unreal Engine 5
Substance Designer
Python scripting
HLSL

Job description

AGBO is looking for a Technical Artist, Assets/Materials to serve as a technical voice on asset quality and material systems. You will design materials and build tools to streamline the workflow of the art team.

The ideal candidate should have 3-5 years of professional experience as a Technical Artist, with strong knowledge in Unreal Engine 5 and Python scripting. The role is based in Los Angeles, CA, with a competitive salary range of $90,000 to $110,000 annually.

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