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W4 Games, a Godot Engine focused company, seeks a Business Development Representative for North America. This remote, full-time contractor role involves finding and qualifying new business, building a pipeline, and handing opportunities to the technical and executive team.
You will travel up to 40% for conferences and meetings across NA. You’ll join a team that values networking, industry knowledge, and independent work.
W4 Games | Remote (North America) | Full-Time Contract | Flexible Hours
We’re looking for someone who knows the games industry and knows how to meet people in it. Your job is to find new business for W4 Games across North America, work out which of it is worth pursuing, and hand it to our technical and executive team to carry forward.
Most of our business so far has come to us: specialized professional services like performance optimization, engine customization, and platform enablement for sophisticated studios. We believe that’s a small fraction of the demand out there. You’d be the person who goes and finds the rest.
We’re not the cheap option. We’re the expert one:
the team companies bring in to reduce the risk of adopting Godot, whether they’re still evaluating it or already building on it.
This position reports to the COO.
In your first 90 days, you’ve built a working map of where our opportunities are in North America, you’re at the events that matter and meeting the right people there, and you’re handing qualified opportunities to the team on a steady rhythm.
In six months, there’s a pipeline you built, a repeatable way of finding and qualifying business, and closed deals we can trace back to you.
The requirements below matter, but they won’t be what makes someone great in this role.
You’re a natural connector. You can walk into a room, start a conversation with almost anyone, follow it wherever it goes, and leave having met the people who matter. You keep growing your network because you want to, not because someone set you a target.
You also work things out on your own. Nobody will hand you a list. You’ll build the map yourself, figure out where the leads are, and go get them. When something isn’t working, you tell us.
You’ve done outbound sales before. You’ve worked a list, sent the messages nobody asked for, followed up, and turned some of them into meetings. Paired with deep knowledge of the industry and an instinct for spotting an opportunity, that’s what we’re hiring for.
W4 Games was founded by the leadership of the Godot Engine project to help the industries that depend on real-time technology reclaim control of it. We give companies the freedom to innovate that comes with an in-house engine, without needing an in-house engine team. Games are where we started and where our expertise runs deepest, but we believe open source technology belongs in every industry, and we work well beyond games today. Our products and services let teams get the most out of Godot and ship with confidence.
W4 Games is an equal opportunity employer committed to providing an open, collaborative and friendly work environment and does not discriminate based on gender identity and expression, sexual orientation, physical appearance, body size, race, ethnicity, language proficiency, age, political orientation, nationality, religion or other similar characteristics.
All members of the W4 Games team work remotely. This position is open to candidates in North America. This is a full-time independent contractor engagement. It starts with a 90-day probationary period, followed by a one-year contract with the option to renew. W4 covers all travel costs.
Compensation is $110,000 to $170,000 annually, fixed, with no commission component. Our sales cycles run long, and we care more about the quality of an engagement than its size, so we’d rather not have you chasing deals that aren’t a fit.