Build Systems Engineer: Rust/C++, Bazel, CI Expert

Zeromatter Technologies Inc

Mountain View (CA)

On-site

USD 120,000 - 170,000

Full time

3 days ago
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Job summary

Zeromatter Technologies Inc is seeking a Build Engineer to architect and deploy scalable build infrastructure for a multi-language codebase (Rust, C++, Python, TypeScript). You will lead the migration from Cargo to Bazel, design robust build solutions, and optimize performance across CI/CD pipelines.

You will influence development velocity, improve caching, parallel builds, and reproducible builds while partnering with engineering across robotics and automotive domains.

Qualifications

  • Engineering degree or equivalent working experience.
  • Deep experience with cross-platform, hermetic C++ toolchains and custom rules in Starlark-based build systems.
  • Strong programming skills in Rust, C++, and Python, especially focused on how code is packaged, compiled and executed.
  • Proven track record of build system migrations in production environments.
  • Experience with build optimization techniques including distributed builds and caching.
  • Familiarity with CI/CD systems and infrastructure automation.
  • Strong debugging and performance analysis skills.
  • Experience with hermetic and reproducible builds.
  • Bonus: Knowledge of GPU build toolchains and CUDA compilation.
  • Bonus: Familiarity with packaging and distribution systems (.deb, .rpm, python wheels, npm packages, rust crates, etc).

Responsibilities

  • Lead migration from Cargo to Bazel (or similar) while ensuring minimal disruption to development velocity.
  • Design and implement build solutions for our multi-language stack (Rust, C++, Python, and TypeScript).
  • Optimize build performance through caching strategies, distributed builds, and incremental compilation.
  • Create and maintain build tooling that enables rapid local development and testing workflows.
  • Establish build system best practices and documentation to empower the entire engineering team.
  • Integrate build systems with our CI/CD pipelines for seamless automated testing and deployment.
  • Monitor and improve build times, identifying bottlenecks and implementing solutions.
  • Collaborate with all stakeholders to ensure our build infrastructure scales with our growing company and codebase.

Skills

Rust
C++
Python
TypeScript
Bazel
Starlark
CI/CD
Build optimization
Debugging
Hermetic builds
CUDA

Education

Engineering degree or equivalent

Tools

Cargo
Bazel
Starlark
CI/CD tooling

Job description

Zeromatter Technologies Inc is seeking a Build Engineer to architect and deploy scalable build infrastructure for a multi-language codebase (Rust, C++, Python, TypeScript). You will lead the migration from Cargo to Bazel, design robust build solutions, and optimize performance across CI/CD pipelines.

You will influence development velocity, improve caching, parallel builds, and reproducible builds while partnering with engineering across robotics and automotive domains.

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