Build Systems Engineer: Graphics, Games & ML

Worky

Cupertino (CA)

On-site

USD 120,000 - 170,000

Full time

14 days+
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Job summary

Apple seeks a highly skilled engineer to partner with Graphics, Gaming and Machine Learning teams on macOS and iOS builds. You will hear engineers' challenges, prototype solutions, and ship systems that improve productivity for 500+ engineers daily.

You’ll own Build and Test pipelines that manage thousands of builds and run over a million tests daily, identifying bottlenecks and architecting new capabilities that accelerate platform delivery worldwide.

Qualifications

  • Strong Python proficiency.
  • Experience with gRPC and REST.
  • Experience in highly cross-functional environments.
  • 3+ years of relevant work experience.
  • 4 years in Computer Science, Compute Engineering, Software Development or equivalent.

Responsibilities

  • Collaborate with Graphics, Gaming and ML teams to build faster workflows.
  • Prototype innovative solutions and ship systems and frameworks to improve engineers' productivity.
  • Own Build and Test pipelines that manage thousands of builds and run over a million tests daily.
  • Identify bottlenecks and architect new system capabilities to accelerate delivery.

Skills

Python
Cross-functional collaboration
System thinking
Problem solving

Education

Bachelor's degree in CS or related field

Tools

gRPC
REST
Kubernetes
Pulumi
Kustomize
Terraform
TypeScript
Go (Golang)
React

Job description

Apple seeks a highly skilled engineer to partner with Graphics, Gaming and Machine Learning teams on macOS and iOS builds. You will hear engineers' challenges, prototype solutions, and ship systems that improve productivity for 500+ engineers daily.

You’ll own Build and Test pipelines that manage thousands of builds and run over a million tests daily, identifying bottlenecks and architecting new capabilities that accelerate platform delivery worldwide.

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