Build Engineer (Apex Legends)

Electronic Arts

Unincorporated Chatsworth (CA)

Hybrid

USD 120,000 - 150,000

Full time

5 days ago
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Job summary

Electronic Arts is seeking a Build & Release Engineer in California to enhance our deployment workflows and play a key role in delivering stable game builds. You will contribute to the build pipeline, work with C# and Groovy, and collaborate with cross-functional teams to optimize the game development lifecycle.

You should have 2+ years of studio experience, proficiency in C#/Java, scripting, and experience with Jenkins/TeamCity and Perforce.

Qualifications

  • 2+ years of game studio experience, ideally in build engineering.
  • Experience with regular title updates.
  • Programming experience in C#/Java/OOP.
  • Scripting and automation in Groovy, Python, PowerShell, or similar.
  • Experience with automated build systems such as Jenkins, TeamCity or equivalent.
  • Experience with Perforce or equivalent.
  • Bachelor's degree in Computer Science or related field.
  • Experience with VMWare/Openshift, ADX, Grafana, or similar, Jira, Azure/AWS.

Responsibilities

  • Assist with development and orchestration of deployment workflows and deployments.
  • Contribute to the technical build pipeline in C# and Groovy.
  • Collaborate across teams to implement new workflows and learn the game development lifecycle.
  • Support integration processes, emergent work and deployments.
  • Troubleshoot and resolve performance and stability issues in dev and release environments.

Skills

C#/Java/OOP
Automation scripting
Build pipelines

Education

Bachelor's degree in Computer Science

Tools

Jenkins
TeamCity
Perforce
VMWare/OpenShift
Azure/AWS
JIRA

Job description

Locations: Los Angeles - Chatsworth, California, United States of America

  • Los Angeles - Chatsworth
  • California
  • United States of America
  • Vancouver - Great Northern Way
  • British Columbia
  • Canada

216043

Regular Employee

Work Model

Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

We’re looking for a highly skilled Build & Release Engineer who will embrace our culture, is ready to learn new things, and share their hard earned expertise to make and deliver builds to internal and external parties, and ensure that releases go smoothly.

We’re picturing someone who is experienced in game development, passionate about the build process, has a working knowledge of build pipelines, and is eager to help our teams hit their development goals. If this sounds like you, we look forward to seeing your resume!

What you’ll do…

Assist with development and orchestration of deployment workflows as well as performing deployments.

Contribute to the technical build pipeline in C# and Groovy that automates and drives the build system and other related tooling

Actively participate in cross-discipline collaborations to implement new workflows and gain knowledge about the game development life cycle

Help support our integration process, emergent work and deployments

Troubleshoot and resolve performance and stability issues in the dev and release branch environments

Ideally, you will have…

2+ years of game studio experience working with first parties in a AAA games studio, ideally in build engineering

Previous experience working with regular title updates

Programming experience in C#/Java/OOP

Scripting and automation skills in one or more of Groovy, Python, Powershell, or similar.

Experience with automated build systems such as Jenkins, TeamCity or equivalent.

Experience with Perforce or equivalent.

Bachelor's degree in Computer Science or a related field, or equivalent experience.

Other qualities we look for…

Experience with VMWare/Openshift

Experience with ADX, Grafana, or similar

Experience with JIRA or equivalent.

Experience with Azure/AWS

Must be self-driven and a team player with a solid work ethic

Passion for games

Pay Transparency - North America

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

Pay is just one part of the overall compensation at EA.

In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.

For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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