Backend Intern: Personalization & Scalable Cloud Services

PlayStation

San Mateo (CA)

On-site

USD 57,000 - 81,000

Full time

3 days ago
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Benefits offered by this job

Relocation assistance

Job summary

Sony Interactive Entertainment’s Personalization Engineering team is seeking a Software Engineering Intern to help design and build scalable backend services that power personalized PlayStation recommendations. You will work with Java, Kotlin, Python, or C++, participate in API and microservice development, and contribute to distributed systems and data processing components.

During a 12‑week internship, you’ll gain hands‑on experience with cloud technologies, CI/CD, and ML-powered content

Qualifications

  • Pursuing a Bachelor's degree in CS/CE/SE or related field
  • Proficiency in Java, Kotlin, Python, or C++
  • Strong foundation in data structures, algorithms, OOP, and software design
  • Basic understanding of databases, APIs, and backend development
  • Willingness to learn new technologies and take ownership
  • Strong problem solving and communication skills
  • Familiarity with microservices and cloud technologies is a plus
  • Experience with Spring Boot, AWS, Docker, or Kubernetes is a plus

Responsibilities

  • Design, develop, and improve backend services powering personalized recommendations and content discovery for PlayStation
  • Build and integrate APIs, microservices, and data processing components within distributed systems
  • Collaborate with engineers to design, test, and deploy scalable software solutions
  • Participate in technical design discussions, code reviews, sprint planning, demos, and deployments
  • Work with cross-functional teams to understand requirements and develop practical technical solutions
  • Analyze existing systems and propose improvements to enhance efficiency and performance
  • Present work and share learnings to strengthen team collaboration and communication
  • Gain hands-on experience with cloud technologies, data processing, CI/CD, and ML-powered personalization

Skills

Java
Kotlin
Python
C++

Education

Bachelor's degree in Computer Science or related field

Tools

Spring Boot
AWS
Docker
Kubernetes

Job description

Sony Interactive Entertainment’s Personalization Engineering team is seeking a Software Engineering Intern to help design and build scalable backend services that power personalized PlayStation recommendations. You will work with Java, Kotlin, Python, or C++, participate in API and microservice development, and contribute to distributed systems and data processing components.

During a 12‑week internship, you’ll gain hands‑on experience with cloud technologies, CI/CD, and ML-powered content

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