Software Engineering Intern - Undergraduate

Sony Interactive Entertainment Inc.

San Mateo (CA)

On-site

USD 57,000 - 81,000

Full time

2 days ago
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Benefits offered by this job

Relocation assistance

Job summary

Sony Interactive Entertainment in California is seeking a Software Engineer Intern to help build data pipelines for PlayStation's ML/AI initiatives. You will work with the Data Plumber team to design and automate data processes and gain hands-on experience with large-scale streaming systems.

You’ll learn Data Mesh and Data Fabric concepts, contribute to CI/CD, and collaborate on engineering best practices while gaining practical exposure to real-time data and analytics within the PlayStation

Qualifications

  • Pursuing an undergraduate degree between May 2026 and December 2029.
  • Strong Java and data streaming fundamentals.
  • Experience with Kafka, Docker, Jenkins, Kubernetes, Git is preferred.
  • Willingness to learn Data Mesh and Data Fabric concepts.

Responsibilities

  • Build and improve automated data pipelines for data processing.
  • Onboard, publish, and consume events through the data platform.
  • Monitor and troubleshoot data pipelines via automation and alerts.
  • Collaborate with engineers to improve data flows and reliability.
  • Contribute to design docs and development guidelines.
  • Explore tools for metadata activation aligned with Data Mesh/Data Fabric.
  • Gain experience with CI/CD and DevOps tooling.

Skills

Java
Apache Kafka
Docker
Jenkins
Kubernetes
Git
SQL/NoSQL databases
Data streaming

Education

Undergraduate degree

Tools

Apache Spark
Apache Flink

Job description

Role Summary:

Join the Data Plumber team at Sony Interactive Entertainment (SIE) and gain hands-on experience building the data systems that support PlayStation's machine learning (ML) and artificial intelligence (AI) capabilities.

Our team manages terabytes of data streaming from consoles (PS4, PS5) and external devices into our Data Platform and Warehouses. We make this data accessible, reliable, and ready for analytics, machine learning, and AI.

As a Software Engineer Intern, you’ll work alongside engineers to design, automate, and improve data pipelines that support our next-generation data streaming platform. You’ll gain practical experience with large-scale data systems, real-time processing, and modern engineering principles like Data Mesh and Data Fabric.

What You’ll Be Doing:
  • Build and improve automation solutions for data pipelines to support efficient and reliable data processing.
  • Help customers onboard, publish, and consume events through the data streaming platform.
  • Monitor and troubleshoot data pipeline issues identified through automation, alerts, or customer feedback.
  • Collaborate with engineers to improve data flows, test solutions, and ensure system reliability and performance.
  • Participate in code reviews and contribute to technical documentation, including design specifications and development guidelines.
  • Explore tools and technologies used in metadata activation and data management and assist in developing solutions aligned with Data Mesh and Data Fabric principles.
  • Gain practical experience with data streaming, real-time processing, agile workflows, and DevOps tools used in continuous integration and deployment (CICD).
What We’re Looking For:
  • Proficiency in Java for developing data processing pipelines and real-time streaming applications.
  • Experience with Apache Kafka.
  • Experience using Docker, Jenkins, and Kubernetes for CICD.
  • Proficiency with Git for version control and collaborative development.
  • Strong problem-solving, analytical, and communication skills, with the ability to collaborate and document technical work.
  • Experience with SQL (MySQL) or NoSQL (DynamoDB, Aerospike, Cassandra, Couchbase) databases is a plus.
  • Familiarity with building scalable, fault-tolerant data pipelines is a plus.
  • Understanding of Data Mesh and Data Fabric principles is beneficial.
  • Knowledge of data processing frameworks such as Apache Spark or Apache Flink is a plus.
Eligibility:
  • Students with expected graduation between May 2026 and December 2029 from an accredited university. Undergraduate Degree
  • Able to work during one of the following periods: May 17th - August 6th or June 14th - September 3rd. Relocation assistance is available for eligible candidates.
  • Must be available for the entire 12-week internship period.

At this time, SIE will only consider applicants who are authorized to work for any employer in the United States and who will not require work visa sponsorship from SIE now or in the future to maintain their authorization to work in the United States.

Our intern positions offer a fixed hourly pay rate. Please note that the pay rate is exclusive to the internship period and may not reflect what pay may look like following the completion of an internship.

At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.

Intern Pay Range

$50 - $50 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to ourCandidate Privacy Noticefor more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

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