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AgileEngine ищет старшего бэкенд‑инженера для масштабирования бэкенда высоконагруженного игрового партнёрского сайта. Ваша работа будет включать построение и поддержку REST и GraphQL API на TypeScript, работу с PostgreSQL/MySQL, а также аналитику в ClickHouse и продвинутые решения кэширования.
В должности ожидается опыт работы с NATS, Docker и Kubernetes, интеграция Stripe и других API, а также сотрудничество с AI‑кодировщиками и фронтендом на Remix/Next.js.
AgileEngine is an Inc. 5000 company that creates award-winning software for Fortune 500 brands and trailblazing startups across 17+ industries. We rank among the leaders in areas like application development and AI/ML, and our people-first culture has earned us multiple Best Place to Work awards. We are looking for a Senior Backend Engineer to build and scale the backend of a high-traffic gaming companion site.
Build and maintain REST and GraphQL APIs in TypeScript (Fastify, Hono) for user profiles, subscriptions and game data, including authentication, rate limits and typed contracts. Design schemas and write queries for PostgreSQL and MySQL (Prisma, Drizzle), including versioned game data, player builds and migrations on tables in live use. Run ClickHouse analytics pipelines: request logs, materialized views, article and revenue metrics, and the queries behind dashboards. Own the cache layers end to end: Redis-compatible stores, query caching, tag-invalidated cache, HTTP headers and CDN purges. Build and run scheduled jobs and queue consumers (NATS) for game data sync, leaderboards, Meilisearch indexing, sitemaps, Stripe webhooks, payouts and data-deletion requests. Integrate third-party APIs (Stripe, Discord, Blizzard, IGDB, Steam, YouTube), handling retries, backoff and rate limits. Process game images into map tiles, sprite sheets and responsive image sizes. Keep responses lean for Remix and Next.js pages to improve time to first byte, PageSpeed and SEO. Work with AI coding agents every day: direct them, review their output, and maintain the guardrails that make their changes safe to merge (tests, lint rules, build checks, agent instructions). Deploy through Docker, GitHub Actions and Kubernetes. Support high-traffic game launches, including outside regular hours when needed.