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NVIDIA Corporation in Austin, TX is seeking a Backend Compiler Engineer to help build and optimize the GPU compiler backend. You will work on C++ code, implement new passes, and collaborate with teams across graphics and compute to push performance of CUDA, OpenGL, Vulkan, and DirectX.
The role emphasizes robust software engineering, clear documentation, and the ability to translate complex hardware requirements into efficient compiler infrastructure.
NVIDIA Corporation in Austin, TX is seeking a Backend Compiler Engineer to help build and optimize the GPU compiler backend. You will work on C++ code, implement new passes, and collaborate with teams across graphics and compute to push performance of CUDA, OpenGL, Vulkan, and DirectX.
The role emphasizes robust software engineering, clear documentation, and the ability to translate complex hardware requirements into efficient compiler infrastructure.