Audio Firmware Engineer: Low-Latency Bluetooth for Gaming

Sony Interactive Entertainment

San Mateo (CA)

On-site

USD 234,000 - 351,000

Full time

5 days ago
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Benefits offered by this job

Medical, Dental, Vision
401(k) Matching
Paid Time Off
Wellness Program
Employee Discounts
Bonus Eligibility

Job summary

Sony Interactive Entertainment in the United States is seeking an Audio Firmware Engineer to design and implement wireless connectivity features for PlayStation peripherals. You will own firmware development across RTOS/kernel drivers, deliver robust Bluetooth/BLE capabilities, achieve low-latency audio, and drive interoperability with certification processes.

You will collaborate with hardware and software teams, optimize latency, handle profiling, and support production bring-up and field

Qualifications

  • Proficient in C/C++ with scripting experience and systems debugging
  • Deep knowledge of Bluetooth Classic/BLE and profiles
  • Hands-on experience with BlueZ and driver bring-up on ARM64/x86
  • Experience with LE Audio codecs and Bluetooth audio stacks

Responsibilities

  • Design, implement, and debug Bluetooth/BLE features across RTOS/kernel drivers
  • Deliver robust pairing, bonding, and provisioning flows
  • Optimize end-to-end audio latency and jitter, clock drift, and resampling
  • Instrument and analyze with packet captures and tooling
  • Drive interoperability and certification readiness (Bluetooth SIG, USB-IF)
  • Support OTA configuration and fleet diagnostics
  • Assist production builds and post-launch support

Skills

C/C++
Bluetooth/BLE
BlueZ
ARM64/x86
Python scripting
Diagnostics

Tools

GDB
strace
Packet traces
I2S

Job description

Sony Interactive Entertainment in the United States is seeking an Audio Firmware Engineer to design and implement wireless connectivity features for PlayStation peripherals. You will own firmware development across RTOS/kernel drivers, deliver robust Bluetooth/BLE capabilities, achieve low-latency audio, and drive interoperability with certification processes.

You will collaborate with hardware and software teams, optimize latency, handle profiling, and support production bring-up and field

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