Audio & UX Systems Engineer (Embedded Firmware)

Sony Interactive Entertainment

San Mateo (CA)

On-site

USD 137,000 - 206,000

Full time

14 days+
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Benefits offered by this job

Medical Insurance
Dental
Vision
401(k) Matching
Paid Time Off
Wellness Program
Employee Discounts
Bonus Package

Job summary

Sony Interactive Entertainment in San Mateo, CA is seeking an Audio and UX Software Engineer - SW to lead firmware development for high-profile PlayStation projects. You will shape system architecture, mentor teammates, and collaborate with hardware and software teams to bring cutting-edge audio experiences to gamers.

The role emphasizes data-driven decision making, strong C/C++ embedded skills, UI/UX input, and a passion for gaming and entertainment technologies.

Qualifications

  • Bachelor's or Master's in EE/CE/CS/Physics or related field.
  • 1–2 years of embedded firmware development.
  • Excellent written and verbal communication skills.
  • Critical thinking and data-driven mindset.
  • Passion for gaming, audio, digital entertainment and consumer electronics is a plus.

Responsibilities

  • Lead firmware development for high-profile product efforts.
  • Technical leadership, system architecture, and execution across firmware.
  • Collaborate with internal teams and external partners.
  • Contribute to UI/UX development to support audio devices.
  • Develop audio device testing to improve DSP usage and algorithms.
  • Own build and smoke testing with mentorship from senior engineers.
  • Write clear specifications for code and contribute to unit tests.
  • Coordinate firmware activities during product bring-up and post-launch support.

Skills

C/C++ Embedded
UI Development
Frequency Domain Audio
RF/Wireless
Systems Thinking
Debugging

Education

Bachelors/Masters in EE/CE/CS/Physics

Tools

Linux kernel/driver development
Linux
Embedded tooling

Job description

Sony Interactive Entertainment in San Mateo, CA is seeking an Audio and UX Software Engineer - SW to lead firmware development for high-profile PlayStation projects. You will shape system architecture, mentor teammates, and collaborate with hardware and software teams to bring cutting-edge audio experiences to gamers.

The role emphasizes data-driven decision making, strong C/C++ embedded skills, UI/UX input, and a passion for gaming and entertainment technologies.

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