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Boston Dynamics is hiring a research engineer for SLAM and spatial AI on the Atlas VLA research team. The role sits between real-time perception on humanoid hardware and offline reconstruction pipelines used to train and condition learned policies.
This is about giving Atlas a grounded 3D understanding of scenes, not just better image features. You would work on real-time SLAM, 3D reconstruction from logs and multi-view data, and connect geometric scene structure to training workflows for large
Boston Dynamics is hiring a research engineer for SLAM and spatial AI on the Atlas VLA research team. The role sits between real-time perception on humanoid hardware and offline reconstruction pipelines used to train and condition learned policies.
This is about giving Atlas a grounded 3D understanding of scenes, not just better image features.
Humanoid autonomy will need more than end-to-end pixels if it is going to work in physical spaces people care about. This role is one of the more direct versions of that problem: building the spatial substrate that lets Atlas policies reason about where things actually are.