Art Director: Media & VFX (Temporary to Staff)

Local Projects, LLC

Manhattan (KS)

On-site

USD 103,000 - 172,000

Full time

14 days+
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Benefits offered by this job

Health/Dental/Vision
401k
Disability Insurance
Life Insurance
Generous PTO

Job summary

Local Projects is a design studio renowned for technologically advanced work that blends physical and digital environments. The Art Director: Media & VFX leads teams of designers, animators, and editors, shaping immersive worlds and experiences across interactive narratives.

Reporting to the Director of Visual Experience Design, this NYC-origin role requires strong on-set VFX experience, 3D/game engine workflows, and advanced CG skills. Travel and flexible NYC studio work are expected.

Qualifications

  • Experience as a CG design/artist lead in the animation and visual effects industry.
  • Experience leveraging current AI workflows and models to improve pipeline efficiency.
  • On-set Visual Effects Supervisor experience preferred.
  • Excellent design sensibility with strong technical and conceptual thinking.
  • Proficient in CG software (Maya, Cinema4D, Unreal, Unity).
  • Experience with CG character pipelines and VFX (motion capture or live-action face replacement).
  • Familiarity with emerging AI tools and efficiency enhancements.
  • Compositing skills with Nuke/Flame/After Effects.

Responsibilities

  • Lead with a technical and creative design process embracing experimentation and iteration.
  • Ensure ADA accessibility across physical environments while designing.
  • Communicate concepts and technical requirements clearly to teams/clients.
  • Translate project strategies into actionable design directions with leads.
  • Work within a unified design system and narrative across phases and disciplines.
  • Coordinate dependencies, budget, specs, and production constraints.
  • Flag challenges early and propose timely solutions.
  • Manage multiple projects and meet deadlines.
  • Lead and participate in design reviews and sessions.
  • Mentor teammates with feedback and development.
  • Stay updated on industry practices and share advances.
  • Contribute to studio standards and best practices.

Skills

CG lead design
AI workflows
VFX on-set experience
3D/game engine workflows
Maya/Cinema4D/Unreal/Unity
Compositing with Nuke/Flame/AE
Unity/Unreal engine
2D/CG/post-production workflows
UI/UX collaboration
Strong communication

Education

Degree in Animation/Visual Effects or equivalent

Tools

Maya
Cinema 4D
Unreal Engine
Unity
After Effects/Nuke/Flame

Job description

Local Projects is a multi-disciplinary design studio best known for technologically advanced work that drives emotional engagement. Founded over 20 years ago, our NYC-based studio produces best-in-class, groundbreaking projects worldwide.

Reporting to the Director of Visual Experience Design, with Creative Director leadership on projects, the Art Director: Media & VFX leads teams of designers, animators, and editors to deliver innovative, cohesive solutions across physical and digital environments. This is a technical and creative role requiring expertise in media design with a strong focus on VFX, including photoreal CG character and environmental development, immersive scenes and backgrounds, physical design, and AV hardware systems, all within interactive narrative spaces. The role also calls for hands‑on experience in 3D and game engine workflows to build immersive worlds.

Responsibilities
  • Lead with a technical and creative design process that embraces experimentation, iteration, and challenges conventions.
  • Design with empathy, ensuring ADA accessibility across physical environments.
  • Communicate design concepts, processes, and technical requirements clearly to teams and clients.
  • Translate project strategies into actionable technical and creative design direction in partnership with project leads.
  • Work within a unified design system and thematic narrative across phases of work and across disciplines.
  • Coordinate technical and design dependencies, keeping budget, spec, and production constraints in mind.
  • Flag challenges early and propose timely, thoughtful solutions.
  • Manage multiple projects and consistently meet deadlines.
  • Lead and participate in design reviews and working sessions.
  • Support team members with actionable feedback and ongoing development.
  • Stay current on industry practices and technical advancements, and share them with teammates.
  • Contribute to studio-wide best practices and help evolve department standards.
Skills & Qualifications
  • Experience as a CG design/artist lead in the animation and visual effects industry.
  • Experience leveraging current AI workflows and models to improve pipeline efficiency.
  • On-set Visual Effects Supervisor experience preferred.
  • Exceptional design sensibility paired with strong technical expertise and conceptual thinking.
  • Expert in CG software (Maya, Cinema4D, Unreal, or Unity).
  • Experience with CG character pipelines and character VFX (e.g., motion capture or live‑action face replacement).
  • Familiarity with emerging AI support and efficiency tools (excluding character creation).
  • Compositing skills, preferred (Nuke, Flame, or After Effects).
  • Matte painting or world-building is a plus.
  • Fluent in Adobe Creative Suite (After Effects, Photoshop) and Figma.
  • Strong compositing and environmental rendering skills.
  • Fluent in Google Slides and Keynote.
  • Strong technical and design collaboration with motion/media teams, spanning animation, editing, and sound.
  • Experience with 2D, CG, development, and post‑production workflows is a must.
  • Experience delivering high‑end motion design and VFX.
  • Experience leading teams of designers, animators, and editors.
  • Strong ability to collaborate across creative technology, software development, physical (exhibit) design, and UI/UX teams.
  • Experience working alongside development teams.
  • Experience in establishing, leading, and delivering high‑end UI/UX design.
  • Experience with game engine workflows and world‑building.
  • Experience working in Unity and Unreal Engine.
  • Experience pre‑visualizations based on final physical installations.
  • Experienced in using AI tools, Airtable (or similar), and Miro.
  • Proactive, self‑motivated, and comfortable working in fluid, collaborative environments.
  • Strong communicator with excellent verbal, written, and presentation skills.
  • Highly organized, with strong time management, prioritization, and delegation skills.
  • Experience partnering with project managers and leads on project planning, scheduling, and defining design parameters within budget.
  • Skilled at quickly sketching and iterating on design ideas.
  • Comfortable balancing high‑level vision across workstreams with direct design contributions.

Rate: $75 to $125 commensurate with experience.

  • Must be eligible to work in the U.S. without employer sponsorship.
  • Degree in Animation, Visual Effects, or equivalent experience.
  • Strong portfolio demonstrating leadership in media‑rich, character, and spatial design projects.
  • Minimum 3-5 years of experience as an Art Director or project lead in a role similar to the one described above, with 8-10 years of total relevant design experience.
  • Travel required (domestic and global).
  • Must be able to work in our New York Studio as needed—flexible.
  • Must hold a primary residence in one of these states: NY/NJ/CT/DC/VA/MD.

Local Projects offers to its Full-Time staff Health/Dental/Vision, FSA, 401k, access to short‑term and Long Term Disability Insurance and Life Insurance, as well as a generous PTO package.

Local Projects is an Equal Opportunity Employer and does not discriminate based on sex, age, race, color, creed, national origin, alienage, religion, marital status, pregnancy, sexual orientation, gender identity or expression, disability, genetic information, citizenship, veteran or military status, or any other characteristic protected by law. All applicants will be considered for employment without regard to legally protected characteristics.

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