AR/VR Unity Developer I – DoD Battle Management (On-Site)

SCCI

Dahlgren (VA)

On-site

USD 65,000 - 95,000

Full time

3 days ago
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Benefits offered by this job

Health insurance
Dental insurance
Vision insurance
Life and Disability benefits
401k with Company Match
2 weeks paid vacation
48 hours sick/personal leave
11 paid Holidays

Job summary

SCCI is seeking an experienced AR/VR Developer I to support the Battle Management System in Dahlgren, VA. The role focuses on developing AR/VR environments using Unity/Unreal, integrating sensors and AI/ML, and collaborating with a cross-functional team in a fast-paced DoD program.

Ideal candidates have a BS in a related field or relevant XR/VR experience, with 1–2 years of Unity/Unreal expertise and knowledge of C#/C/C++. U.S. citizenship and an Active Secret clearance are required.

Qualifications

  • U.S. citizen with an Active Secret Security Clearance is required.
  • BS or related experience in XR/VR development or a military background with XR/VR relevance.
  • 1–2 years of experience with Unity or Unreal game engines and C#, C++ or C; familiarity with asset creation.
  • Familiarity with Git workflows.

Responsibilities

  • Develop AR and VR environments and systems using the latest AR/VR headsets.
  • Create realistic 3D models using 3D scanning.
  • Code in Unity or Unreal with C# and Python to build AR/VR environments.
  • Integrate sensor outputs, software, and AI/ML into AR/VR environments.
  • Collaborate with developers, engineers, data scientists, testers, and AI specialists in rapid development.

Skills

Active Secret Security Clearance
US Citizenship
Unity
Unreal
C#
C/C++
Python
Git workflows

Education

BS in mathematics, computer science, data science or XR/VR related field

Tools

Unity
Unreal
C#
C++
Python
Git workflows

Job description

SCCI is seeking an experienced AR/VR Developer I to support the Battle Management System in Dahlgren, VA. The role focuses on developing AR/VR environments using Unity/Unreal, integrating sensors and AI/ML, and collaborating with a cross-functional team in a fast-paced DoD program.

Ideal candidates have a BS in a related field or relevant XR/VR experience, with 1–2 years of Unity/Unreal expertise and knowledge of C#/C/C++. U.S. citizenship and an Active Secret clearance are required.

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