AR/VR Systems Architect Lead

Qualcomm

San Diego (CA)

On-site

USD 179,000 - 268,400

Full time

14 days+

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Job summary

Qualcomm Technologies, Inc. is seeking an experienced hardware architect to shape system-level HW/SW for AR/VR platforms.

You will partner with OEMs and cross-functional teams to translate use-case requirements into architecture, performance targets and HW/SW partitioning decisions. The role requires deep knowledge of graphics pipelines, computer-vision pipelines, and strong C/C++/Python skills, with 6+ years in systems engineering; a master or PhD is preferred.

Qualifications

  • Bachelor's degree with 6+ years of Systems Engineering or related work experience.
  • Master's degree with 5+ years of Systems Engineering or related work experience.
  • PhD with 4+ years of Systems Engineering or related work experience.

Responsibilities

  • Collaborate with OEMs to identify VR/AR use cases and implementations.
  • Lead experts to translate requirements into hardware/software specs.
  • Drive system-level profiling to inform architecture definition.
  • Model use cases to validate power and performance KPIs.
  • Define HW-SW partitioning analyses and feature trade-offs.
  • Drive cross-functional direction in AR/VR areas.

Skills

C/C++
Python
Communication
Problem-solving
Graphics pipeline
Vision pipelines

Education

Bachelor's degree in Engineering/CS
Master's degree in Engineering/CS
PhD in Engineering/CS

Job description

Qualcomm Technologies, Inc. is seeking an experienced hardware architect to shape system-level HW/SW for AR/VR platforms.

You will partner with OEMs and cross-functional teams to translate use-case requirements into architecture, performance targets and HW/SW partitioning decisions. The role requires deep knowledge of graphics pipelines, computer-vision pipelines, and strong C/C++/Python skills, with 6+ years in systems engineering; a master or PhD is preferred.

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