AR/VR Robotics UI Engineer for Humanoid Robots

FieldAI

Boston (MA)

On-site

USD 120,000 - 180,000

Full time

11 days ago
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Job summary

FieldAI in Boston is hiring a 3D/AR/VR Software Engineer to implement, integrate, and support AR/VR applications for humanoid robots. You will design 3D workflows, prototype interaction concepts, and ensure end‑to‑end system reliability across hardware and networks.

You will work with Unity/Unreal, CI/CD, and state‑of‑the‑art headsets, collaborating with researchers and engineers to turn demonstrations into production‑quality software deployed on real robots.

Qualifications

  • Bachelor’s or Master’s degree in Computer Science, HCI, Game Development, Creative Technology, Design, Robotics, Electrical Engineering, or related field.
  • Strong programming skills in C#, C++, or another relevant language.
  • Experience designing, implementing, testing, and maintaining production‑quality software.
  • Experience with Unity, Unreal, git, containers, build systems, and CI workflows.
  • Experience with headsets such as Meta Quest, Apple, Varjo or comparable hardware.
  • Strong debugging skills across complex, interactive, distributed, and performance‑sensitive systems.
  • Ability to translate prototype code into maintainable, reliable implementations.
  • Ability to collaborate effectively in a fast‑paced, highly collaborative environment.

Responsibilities

  • Define and execute the robotics AI research roadmap aligned with FieldAI’s goals.
  • Design and implement intuitive 3D workflows for supervising, manipulating, and controlling humanoid robots in AR/VR.
  • Integrate AR/VR applications with robot perception, planning, manipulation, locomotion, and control systems.
  • Turn research prototypes into reliable, maintainable applications for real robots.
  • Collaborate with researchers and engineers across perception, planning, control, and hardware.

Skills

C#
C++
UI/UX interaction design
Debugging
Prototype to production
Distributed systems

Education

Bachelor’s or Master’s in Computer Science or related field

Tools

Unity
Unreal
Git
CI/CD
Containers
Build systems
Headsets (Meta Quest, Apple, Varjo)

Job description

FieldAI in Boston is hiring a 3D/AR/VR Software Engineer to implement, integrate, and support AR/VR applications for humanoid robots. You will design 3D workflows, prototype interaction concepts, and ensure end‑to‑end system reliability across hardware and networks.

You will work with Unity/Unreal, CI/CD, and state‑of‑the‑art headsets, collaborating with researchers and engineers to turn demonstrations into production‑quality software deployed on real robots.

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