AR Unity Engineer — Photoreal CAD-to-AR Visuals

BOXABL INC

North Las Vegas (NV)

On-site

USD 90,000 - 130,000

Full time

14 days+

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Job summary

BOXABL in Las Vegas, NV, seeks a skilled AR Developer/Engineer to transform CAD data into photorealistic AR walkthroughs using Unity and Meta Quest 3. You will convert CAD geometry into live, customer-facing experiences with precise scale and materials.

The role requires 3+ years with Unity, strong 3D texturing and lighting, and experience with Meta XR/OpenXR. Collaboration with design engineers and ongoing optimization for AR delivery are essential.

Qualifications

  • Bachelor’s degree or equivalent practical experience in computer science, game development, engineering, or related field.
  • 3+ years of professional experience developing in Unity.
  • Hands-on experience developing for Meta Quest using the Meta XR SDK / OpenXR.
  • Experience importing and working with 3D CAD data (SolidWorks, STEP, IGES) and converting into game-engine-ready assets.
  • Strong skills in 3D texturing, PBR workflows, and lighting for real-time rendering.

Responsibilities

  • Import, clean, and optimize 3D CAD models for real-time rendering in Unity.
  • Apply materials, textures, finishes, colors, and lighting for photorealistic assets.
  • Build and maintain immersive AR walkthroughs for Meta Quest 3 with accurate scale and placement.
  • Optimize 3D assets for real-time performance on standalone hardware.
  • Develop and maintain reusable Unity pipelines/tools for CAD-to-AR conversion.
  • Implement interactive features: navigation, finish/color swapping, module configuration, measurement tools.
  • Collaborate with design engineers to ensure CAD dimensions are reflected accurately.
  • Test and debug AR applications across Meta Quest 3 hardware.

Skills

Unity
C# scripting
OpenXR
Meta XR SDK
3D texturing
Lighting
Performance optimization
CAD data handling

Education

Bachelor’s degree or equivalent practical experience in Computer Science, Game Development, Engineering, or related field

Tools

SolidWorks
STEP
IGES
Meta XR SDK

Job description

BOXABL in Las Vegas, NV, seeks a skilled AR Developer/Engineer to transform CAD data into photorealistic AR walkthroughs using Unity and Meta Quest 3. You will convert CAD geometry into live, customer-facing experiences with precise scale and materials.

The role requires 3+ years with Unity, strong 3D texturing and lighting, and experience with Meta XR/OpenXR. Collaboration with design engineers and ongoing optimization for AR delivery are essential.

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