Anti-Cheat Kernel Engineer — Fair-Play Security

Electronic Arts

Kirkland (WA)

On-site

USD 118,700 - 154,100

Full time

14 days+

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Benefits offered by this job

Paid time off (3 weeks per year)
Sick time (80 hours per year)
Paid company holidays (16 per year)
10 weeks paid time off to bond with baby
Medical/dental/vision insurance
401(k)

Job summary

Electronic Arts in Kirkland, WA, is seeking an Anti-Cheat Engineer to enhance software compatibility for players. You will resolve compatibility issues reported by partners and customers, ensuring fair play across EA's games.

The ideal candidate has over 3 years of experience with C++ and debugging, plus knowledge of WinDbg. The role offers a competitive salary ranging from $118,700 to $154,100, along with extensive benefits including paid time off, medical insurance, and 401(k).

Qualifications

  • 3+ years of experience with C++ or other low-level programming languages.
  • 2+ years of experience in debugging crashes through memory dumps.
  • 2+ years of experience with WinDbg and DebugView.

Responsibilities

  • Investigate bugs, compatibility issues, and performance issues reported by studios.
  • Develop fixes to make Javelin anti-cheat software compatible with various hardware and software.

Skills

C++
Debugging
Memory Dump Analysis

Tools

WinDbg
DebugView

Job description

Electronic Arts in Kirkland, WA, is seeking an Anti-Cheat Engineer to enhance software compatibility for players. You will resolve compatibility issues reported by partners and customers, ensuring fair play across EA's games.

The ideal candidate has over 3 years of experience with C++ and debugging, plus knowledge of WinDbg. The role offers a competitive salary ranging from $118,700 to $154,100, along with extensive benefits including paid time off, medical insurance, and 401(k).

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