Android Engineer (C++)

Binance

United States

Remote

USD 120,000 - 180,000

Full time

14 days+
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Job summary

Binance is seeking a senior mobile/C++ engineer to design and implement cross-platform features for Android and iOS, and to contribute to in-house browser kernel and game engine. You will optimize AI capabilities on-device, work across Android, iOS, and shared C++ infrastructure, and collaborate with cross-functional teams.

The role emphasizes high performance, stability, and energy-efficient mobile systems, with a strong focus on AI inference, latency, memory usage, and UX quality.

Qualifications

  • 8+ years of solid software development experience in mobile or cross-platform development.
  • Strong C++14+ development experience across Android and iOS.
  • Familiarity with Android internals and iOS native development concepts.

Responsibilities

  • Design and implement cross-platform mobile features for Android and iOS using C++.
  • Develop features for in-house Chromium-based mobile browser kernel.
  • Advance in-house OpenGL ES-based mobile game engine features.
  • Explore and integrate AI capabilities, including on-device inference and LLMs.
  • Optimize AI components for latency, memory, CPU/GPU, and power.
  • Collaborate with teams across Android, iOS, and shared C++ infra.
  • Integrate third-party data sources, AI services, SDKs, APIs.
  • Write unit tests and ensure robustness and edge-case handling.
  • Troubleshoot bugs and improve performance and stability.
  • Balance responsiveness, stability, efficiency, and UX in mobile systems.

Skills

Cross-platform development
C++ (C++14+)
Android & iOS familiarity
Linux memory management
OpenGL ES graphics
AI on-device / edge AI
Performance optimization
Problem solving

Education

Bachelor's/Master's degree in CS/Engineering or equivalent
Equivalent industry experience

Tools

llama.cpp
ONNX Runtime
TensorFlow Lite
Core ML

Job description

Responsibilities
  • Design and implement cross-platform mobile features for both Android and iOS using modern C++.
  • Design and implement new features for our in-house mobile browser kernel based on Chromium, with a focus on Android and iOS.
  • Design and implement new features for our in-house mobile game engine based on OpenGL ES and native graphics technologies.
  • Explore and integrate AI capabilities into mobile applications, including on-device AI inference, LLMs, intelligent agents, and AI-powered user experiences.
  • Design and optimize AI-related components for mobile and edge devices, with a focus on inference latency, memory usage, CPU/GPU utilization, power efficiency, and overall user experience.
  • Collaborate with cross-functional teams to define, design, and deliver new features across Android, iOS, and shared C++ infrastructure.
  • Effectively integrate and utilize third-party data sources, AI services, SDKs, and APIs.
  • Write and execute unit tests to ensure code robustness, including edge cases, usability, and overall reliability.
  • Troubleshoot issues, fix bugs, and continuously improve application performance, stability, and responsiveness.
  • Balance high responsiveness, stability, efficiency, maintainability, and user experience when designing and implementing mobile systems.
Requirements
  • 8+ years of solid software development experience, with significant experience in mobile or cross-platform development.
  • Strong C++ development experience, with solid knowledge of C++14 and above.
  • Solid understanding of cross-platform mobile development and the ability to work effectively across both Android and iOS.
  • Familiarity with Android internals, including SurfaceFlinger and the Android graphics/rendering pipeline, with the ability to read and understand relevant source code.
  • Familiarity with iOS system architecture and native development concepts.
  • Strong understanding of Linux memory management and experience with POSIX APIs.
  • Good knowledge of computer networks and experience developing cross-platform applications using C++.
  • Good understanding of OpenGL/OpenGL ES principles and mobile graphics rendering.
  • Basic knowledge of ARM architecture and assembly is preferred.
  • Solid understanding of modern AI architectures, especially the Transformer architecture and core concepts such as attention mechanisms.
  • Familiarity with LLMs, AI agents, agentic workflows, and common AI application architectures.
  • Familiarity with on-device AI / edge AI, including model deployment, inference, quantization, and performance optimization on mobile devices.
  • Understanding of the trade-offs between model size, inference latency, memory consumption, power consumption, and accuracy on resource-constrained devices.
  • Bachelor's/Master's degree in Computer Science, Engineering, or a related field, or equivalent industry experience.
  • Good understanding of the mobile technology landscape, architectures, trends, and emerging technologies.
Preferred Qualifications
  • Experience developing shared C++ infrastructure or libraries used across Android and iOS.
  • Experience with AI model deployment or inference optimization on Android, iOS, or other edge devices.
  • Experience with model quantization, pruning, KV cache optimization, or other techniques for improving on-device AI performance.
  • Familiarity with AI inference frameworks or runtimes such as llama.cpp, ONNX Runtime, TensorFlow Lite, Core ML, or similar technologies.
  • Experience integrating LLMs or AI agents into mobile applications.
  • Familiarity with multimodal AI, speech AI, or other on-device AI technologies is a plus.
  • Experience contributing to popular mobile libraries or maintaining a widely used open-source project.
  • Knowledge of Android and iOS performance analysis and optimization techniques.
  • Strong problem-solving skills and the ability to work effectively across C++, Android, iOS, graphics, browser engines, JavaScript engines, and AI technologies.
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