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Adjunct Faculty in Animation & Game Art

Maine College of Art & Design

Portland (ME)

On-site

USD 10,000 - 60,000

Full time

15 days ago

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Job summary

Maine College of Art & Design seeks an Adjunct Faculty member for the Animation & Game Art BFA program. The role involves teaching specialized classes, guiding student projects, and fostering a strong foundation in visual literacy. Ideal candidates will have significant industry experience and a commitment to student success.

Qualifications

  • Extensive experience in animation or games with a record of creative achievement.
  • College-level teaching experience is a plus.
  • Mastery in at least one area of focus required.

Responsibilities

  • Teach classes related to area of expertise.
  • Assist students with self-directed projects.
  • Contribute to skill sets of visual literacy.

Skills

Character Design
Storyboarding for Animation
2D Character Animation
3D Animation
Programming
Animation History
Producer/Recruiter

Tools

Toon Boom Harmony
Toon Boom Storyboard Pro
Blender
Adobe Creative Suite
Unity
Unreal
Godot

Job description

Join to apply for the Adjunct Faculty in Animation & Game Art role at Maine College of Art & Design

14 hours ago Be among the first 25 applicants

Join to apply for the Adjunct Faculty in Animation & Game Art role at Maine College of Art & Design

Maine College of Art & Design (MECA&D) seeks qualified candidates to add to our adjunct teaching pool in the Animation & Game Art BFA program

Position Summary And Responsibilities

We are searching for qualified candidates to add to our adjunct faculty pool at the rank of Instructor or Assistant Professor of Animation & Game Art. Candidates should expect to teach classes related directly to their area of expertise; additionally, all faculty are expected to assist students working on self-directed projects (e.g., thesis film).

All faculty in the BFA program must be committed to contributing to the skill sets of visual literacy required for student success. Individualized attention and effective teaching are hallmarks of a MECA&D education, including imparting a strong foundation of formal, aesthetic, and conceptual skills across media applied in the professional practice.

Qualifications

The successful candidate will have extensive experience in the animation or games fields with a record of creative achievement and professional accomplishment. College-level teaching experience in the discipline is a plus.

CV & Portfolio or Reel should display mastery in at least one of the following areas of focus

  • Character Design
  • Storyboarding for Animation
  • 2D Character Animation
  • 3D Animation
  • Programming
  • Animation History
  • Producer/Recruiter

Software proficiency in the following programs is desirable

  • Toon Boom Harmony
  • Toon Boom Storyboard Pro
  • Blender
  • Adobe Creative Suite
  • Unity, Unreal, or Godot game engines

Qualifications & Requirements Include

  • The ability to independently develop and teach an elective class within the candidate’s expertise while understanding the role of the course in the departmental sequence (classes meet for 6 hrs/week for 15 weeks).
  • The ability to guide the growth and development of individual students regardless of their skill level.
  • The ability to effectively motivate students to take risks and embrace a process of improvisation and experimentation within formal and conceptual design decisions.

Compensation And Benefits

Compensation: $4,000 per 3-credit class

Benefits: Not Benefits Eligible

To Apply

Accepting applications on an ongoing basis. Application materials must be sent digitally in a single PDF, not to exceed a 25MB file size.

  • A curriculum vitae
  • Links to portfolio and/or reel as well as student work if available
  • A list of three references with contact information

Please submit to employment@meca.edu. In the subject line please include your name and the title of the position. Applications will be kept confidential until such time as candidates visit campus.

Seniority level
  • Seniority level
    Entry level
Employment type
  • Employment type
    Full-time
Job function
  • Job function
    Education and Training
  • Industries
    Higher Education

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