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Absurd Ventures, LLC in Santa Monica, California, is seeking a Gameplay Engineer to build and optimize animation systems for locomotion, traversal, combat, interactions and intelligent character behaviour. This full-time, in-studio role requires five days per week in the studio.
You will create workflows in C++, Blueprints and Unreal animation technologies, integrate rigs and assets, and profile performance, memory use and scalability to ensure smooth, scalable gameplay in a new AAA open-world
Build the runtime systems that drive character animation in Absurd Ventures’ new AAA open-world game.
Employment: full-time. Location: Santa Monica, California; five days per week in the studio. Applicants are asked about US work authorisation. Vacancy ID: 5273860007.