3D Environment Artist

Rise Social

Oregon, Northern (WI, KY)

Hybrid

USD 34,000 - 83,000

Full time

14 days+
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Job summary

Arrow Game Studio is seeking a talented 3D Environment Artist for a remote, project-based freelance opportunity. You will craft game-ready environments from references, balancing optimization with visual fidelity.

The role emphasizes strong environment design, level dressing, and collaboration with the art team. Proficiency in Unity is preferred and experience with Blender, Maya, or related tools is a plus. Deadlines are important.

Qualifications

  • Strong skills in 3D environment design and level dressing.
  • Good understanding of composition, lighting, scale, and atmosphere.
  • Ability to create detailed but optimized game-ready environments.
  • Experience with Unity is highly preferred.
  • Knowledge of Blender, Maya, 3ds Max, Substance Painter, or similar tools is a plus.

Responsibilities

  • Create visually appealing, optimized environments for game project-based work.
  • Build buildings, interiors, exteriors, terrain, and environmental props according to references.
  • Ensure composition, lighting, scale, and atmosphere are coherent across scenes.
  • Follow references and maintain a consistent art style while meeting deadlines.

Skills

3D environment design
level dressing
lighting composition
team communication

Tools

Unity
Blender
Maya
3ds Max
Substance Painter

Job description

Company Description Hiring: 3D Environment Artist – Project Based / RemoteArrow Game Studio looking for a talented 3D Environment Artist to collaborate with on a project-based freelance opportunity.

The ideal person should be able to create visually appealing, optimized, and game-ready environments based on references, concept images, and project requirements.
What I’m looking for:
  • Strong skills in 3D environment design and level dressing
  • Experience creating buildings, interiors, exteriors, terrain, and environmental props
  • Good understanding of composition, lighting, scale, and atmosphere
  • Ability to create detailed but optimized game-ready environments
  • Experience working with Unity is highly preferred
  • Knowledge of Blender, Maya, 3ds Max, Substance Painter, or similar tools is a plus
  • Ability to follow references and maintain a consistent art style
  • Good communication and reliability with deadlines

Job Type: Freelance / Project-Based

Location: Remote

Payment: Per project, depending on scope and experience

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