3D Character Artist (Mid-Senior)

thatgamecompany

United States

On-site

USD 81,000 - 114,000

Full time

14 days+
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Benefits offered by this job

Medical benefits
Dental benefits
Vision benefits
401k
Paid time off

Job summary

thatgamecompany is seeking a Mid-Senior 3D Character Artist to help create 3D characters and cosmetics for the world of Sky. The ideal candidate will have a strong portfolio showcasing character art, with at least 3 years of experience at a game studio. This role requires proficiency in Maya, a collaborative spirit, and a passion for gaming. Compensation includes a salary between $81,000-$114,000 annually, as well as benefits like medical, dental, vision, and 401k.

Qualifications

  • 3+ years of experience as a 3D Character Artist at a game studio.
  • Understanding of industry standard software including Maya, Photoshop, and ZBrush.
  • Ability to work collaboratively and accept feedback.

Responsibilities

  • Create 3D characters and cosmetics aligned with the world of Sky.
  • Collaborate with project leads and artists to develop character assets.
  • Support the 3D team and contribute to documentation for the art department.

Skills

3D character art skills
Maya proficiency
Team collaboration
Feedback implementation
Passion for gaming

Tools

Photoshop
ZBrush
Substance Painter
Unity

Job description

3D Character Artist (Mid-Senior)

thatgamecompany is looking for a Mid-Senior 3D Character Artist to join our team!

Responsibilities
  • Create 3D characters and cosmetics in a visual style aligned with the world of Sky
  • Skinning character and cosmetic assets
  • Collaborate with project leads, concept artists, designers, and engineers
  • Brainstorm ideas and create rapid 3D prototypes during the concept and design phase
  • Support the rest of the 3D team to create character assets
  • Review and fix bugs of all complexities
  • Contribute to documentation and resource libraries for the art department
  • Promote, contribute to, and participate in a culture of inclusion and diversity
Must Haves
  • Online portfolio demonstrating character art skills
  • 3+ years of experience as a 3D Character Artist at a game studio
  • Proficient modeling skills in Maya or equivalent
  • Self‑motivated, humble, and a team player
  • Open‑minded and able to implement feedback from peers and art directors in a timely manner
  • Passion for creating memorable characters for games
  • Understanding of Industry Standard Software such as Photoshop, ZBrush, and Texture Creation/Material Editing (Substance Painter/Unity)
  • Familiarity with Maya rigging/skinning
Nice to Haves
  • A passionate Gamer
  • A Sky Player
  • Human Anatomy & Animal Anatomy knowledge
  • Understanding of clothing construction and real‑world materials
  • Strive to create a gaming experience that brings a positive impact to the gaming world
  • Experience creating a game from the ground up
  • Portfolio demonstrating a variety of art styles
Eligibility & Compensation

Applicants must be authorized to work for any employer in the U.S or Canada. We are unable to sponsor or take over sponsorship of an employment Visa at this time.

The salary range for this position is $81,000 USD to $114,000 USD annually, with the opportunity to earn an annual discretionary bonus. This salary range is an estimate, and the actual salary may vary based on the Company’s compensation practices.

Employees in this position are eligible to participate in the Company’s standard employee benefit programs, which currently include the following: medical, dental, vision, 401k, and paid time off.

Our base pay is benchmarked against regional market and industry data and is adjusted to reflect the cost of living in your specific geographic area.

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